Resiliency (Talent)

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Resiliency

Prerequisites: -


Benefit: Once per day, a rogue with this ability can gain a number of temporary hit points equal to the rogue's level. Activating this ability is an immediate action that can only be performed when she is brought to below 0 hit points. This ability can be used to prevent her from falling unconscious and possibly dying if the temporary hitpoints raise her total hitpoints back above 0. These temporary hit points last for 1 minute. If the rogue's hit points later drop below 0 due to the loss of these temporary hit points, she then falls unconscious and is dying as normal.