Runner (Feat): Difference between revisions

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| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Your base speed increases by 5, you gain scaling bonuses on running jumps, you keep your Dex bonus while running, and your Run multiplier increases by 1.
| ShortDesc|Run faster, retaining your Dex bonus to AC; your base speed increases by 5, and gain a scaling bonus to running jumps.
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Revision as of 17:15, 13 May 2016


You are fleet of foot.

Prerequisites: None

Benefit: When running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Acrobatics skill description), you gain a +4 bonus on your Acrobatics check. This bonus increases to +5 at 10th level, +6 at 20th level, and +7 at 30th level.

Special: While running, you retain your Dexterity bonus to your Armor Class.

Special: Your base land speed increases by 5 feet. You lose the benefit of this feat if you carry a medium or heavy load.

Special: You can take this feat multiple times. Each time you take it, your base land speed increases by another 5 feet.

Normal: You move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you lose your Dexterity bonus to AC.