Scorpion Style (Feat): Difference between revisions

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| Category=[[Category:Brawler]][[Category:Monk]][[Category:Intrepid Tier (6-10)]]
| Category=[[Category:Brawler Feats]][[Category:Monk Feats]][[Category:Intrepid Tier (6-10)]]


| Flavor=You can perform an unarmed strike that greatly hampers your target's movement.
| Flavor=You can perform an unarmed strike that greatly hampers your target's movement.
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| Benefit=To use this feat, you must declare it no more than once per round before you make an attack roll with an unarmed attack. If this unarmed attack hits, you deal damage normally, and the target is [[Slowed]] (its base land speed is reduced to 10 feet) until the start of your next turn.
| Benefit=Once per round, you can declare that your next unarmed strike will be a ''Scorpion Style'' strike. If this unarmed attack hits, you deal damage normally, and the target becomes [[Slowed]] until the start of your next turn.
 
'''Note''': This feat does not slow unusual movement types such as Burrow, Earth Glide, or Teleport.




| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Reduce target's speed to 10ft.
| ShortDesc|Cause your next unarmed strike to [[slowed|slow]] your target
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Latest revision as of 19:18, 9 April 2020


You can perform an unarmed strike that greatly hampers your target's movement.

Prerequisites: Level 6, Unarmed Strike, Improved (Feat)

Related: Gorgon's Fist (Feat)

Benefit: Once per round, you can declare that your next unarmed strike will be a Scorpion Style strike. If this unarmed attack hits, you deal damage normally, and the target becomes Slowed until the start of your next turn.