Second Chance (Ranged Weapon Magic Property): Difference between revisions

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m (Text replacement - " | IsEpic=<onlyinclude>{{#ifeq:{{{transcludesection|IsEpic}}} | IsEpic| <!-- Values: Y (for yes) or leave blank (for no) --> }}</onlyinclude> " to "")
 
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{{Magic Property
{{Magic Property
<!-- Enchantable On:-->
| Melee Weapons =
| Ranged Weapons = Y
| Implements =
| Armor =
| Shields =
| Limitations =
<!-- e.g. "bludgeoning only"-->


| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
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}}</onlyinclude>
}}</onlyinclude>


| Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}}
| Aura|abjuration, moderate
}}</onlyinclude>


| CL=<onlyinclude>{{#ifeq:{{{transcludesection|CL}}}
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| CL|11th
| Description| Once per round, when an attack made with this weapon misses its target, as a free action the weapon's wielder can cause that shot to swerve and try to hit the target again. The missed attack is re-rolled at the same attack bonus as the first attempt.
}}</onlyinclude>
}}</onlyinclude>
| Weight = -
| IsEpic =
| Description = Once per round, when an attack made with this weapon misses its target, as a free action the weapon's wielder can cause that shot to swerve and try to hit the target again. The missed attack is re-rolled at the same attack bonus as the first attempt.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Once per round, a missed attack can be re-rolled as a free action
| ShortDesc|Once per round, a missed attack can be re-rolled as a free action
}}</onlyinclude>
}}</onlyinclude>
| Components = [[Ricochet Shot (Spell)]]


}}
}}

Latest revision as of 10:39, 2 June 2019

Second Chance (Ranged Weapon Magic Property)

Enchant Cost: +4

Once per round, when an attack made with this weapon misses its target, as a free action the weapon's wielder can cause that shot to swerve and try to hit the target again. The missed attack is re-rolled at the same attack bonus as the first attempt.

Creation: Creator (Feat), Bailiwick Check (DC 37), a pale remnant (tier 2), and an item symbolic of the enchantment.