Sharpness (Melee Weapon Magic Property): Difference between revisions

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| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost|+2
| PlusCost|+3
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| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description| Sharpness is usually applied to slashing or hacking weapons, although the deadly power granted by this property will work on any weapon. There is no need to activate this property, it is always on.
| Description| A Sharp weapon usually deals slashing or hacking damage, although the deadly power granted by this property will work on any weapon. There is no need to activate this property, it is always on.


The Sharpness effect is simple, but deadly. On a natural 20, the critical threat is automatically confirmed, and a Sharpness weapon inflicts the [[Impaired]] condition in addition to the normal damage of the attack.  Note that you cannot inflict Impaired more than once on the same creature.   
The Sharp effect is simple, but deadly. On a natural 20, the critical threat is automatically confirmed, and a Sharpness weapon inflicts the [[Impaired]] condition in addition to the normal damage of the attack.  Note that you cannot inflict Impaired more than once on the same creature.   


Creatures that are immune to critical damage still take normal critical damage on all confirmed criticals from a Sharpness weapon, but they cannot gain the Impaired condition.
Creatures that are immune to critical damage still take normal critical damage on all confirmed criticals from a Sharpness weapon, but they cannot gain the Impaired condition.

Revision as of 19:53, 9 December 2023

Sharpness (Melee Weapon Magic Property)

Enchant Cost: +3

A Sharp weapon usually deals slashing or hacking damage, although the deadly power granted by this property will work on any weapon. There is no need to activate this property, it is always on.

The Sharp effect is simple, but deadly. On a natural 20, the critical threat is automatically confirmed, and a Sharpness weapon inflicts the Impaired condition in addition to the normal damage of the attack. Note that you cannot inflict Impaired more than once on the same creature.

Creatures that are immune to critical damage still take normal critical damage on all confirmed criticals from a Sharpness weapon, but they cannot gain the Impaired condition.

Creation: Creator (Feat), Bailiwick Check (DC 30), a pale remnant (tier 2), and an item symbolic of the enchantment.