Shot on the Run (Feat): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Template:Feats | {{Template:Feats | ||
| Category=[[Category:Ranged]] | | Category=[[Category:Ranged]][[Category:Intrepid Tier (6-10)]] | ||
| Flavor=You can move, fire a ranged weapon, and move again before your foes can react. | | Flavor=You can move, fire a ranged weapon, and move again before your foes can react. | ||
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | | Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | ||
| Prerequisites| | | Prerequisites|Level 6, [[Dodge (Feat)]], [[Mobility (Feat)]], [[Point-Blank Shot (Feat)]] | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Revision as of 14:08, 13 April 2020
You can move, fire a ranged weapon, and move again before your foes can react.
Prerequisites: Level 6, Dodge (Feat), Mobility (Feat), Point-Blank Shot (Feat)
Related: Parting Shot (Feat)
Benefit: As a full-round action, you can move up to your speed and make a single ranged attack at any point during your movement. This may be used to leave cover, attack, and move back into cover.
Normal: You cannot move before and after an attack with a ranged weapon.