Shoulders Slot Magic Items: Difference between revisions

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[[Category:Epic Path]]
[[Category:Epic Path]][[Category:Magic Items]]
[[Category:Magic Items]]
These are loose voluminous items of clothing that hang from the shoulders and drape over the back of the body, usually open in the front, and are worn over chest, body, armor, and belts
These are loose voluminous items of clothing that hang from the shoulders and drape over the back of the body, usually open in the front, and are worn over chest, body, armor, and belts


* Capes, Cloaks, Cord, Shawls, Pauldrons, Mantle, Drape, Stoles, Wings, Scarves, Muffler, Epaulettes, Pinions, Pelerine, Wrap
{|  {{MagicItemTableHeader}}
{{Magic-Item-Table-Aid|Basic Cloak of Displacement}}
{{Magic-Item-Table-Aid|Improved Cloak of Displacement}}
{{Magic-Item-Table-Aid|Capable Cloak of Displacement}}
{{Magic-Item-Table-Aid|Daring Cloak of Displacement}}
{{Magic-Item-Table-Aid|Amazing Cloak of Displacement}}
{{Magic-Item-Table-Aid|Incredible Cloak of Displacement}}
{{Magic-Item-Table-Aid|Hopping Cloak of Displacement}}
{{Magic-Item-Table-Aid|Darting Cloak of Displacement}}
{{Magic-Item-Table-Aid|Dancing Cloak of Displacement}}
{{Magic-Item-Table-Aid|Wonderful Cloak of Displacement}}
{{Magic-Item-Table-Aid|Perfect Cloak of Displacement}}


===Templates For New Items===
{{Magic-Item-Table-Aid|Cloak of Elvenkind +1}}
{{:Magic Item Template Links}}
{{Magic-Item-Table-Aid|Cloak of Elvenkind +2}}
{{Magic-Item-Table-Aid|Cloak of Elvenkind +3}}
{{Magic-Item-Table-Aid|Cloak of Elvenkind +4}}
{{Magic-Item-Table-Aid|Cloak of Elvenkind +5}}
{{Magic-Item-Table-Aid|Cloak of Elvenkind +6}}
{{Magic-Item-Table-Aid|Cloak of Elvenkind +7}}
{{Magic-Item-Table-Aid|Cloak of Elvenkind +8}}
{{Magic-Item-Table-Aid|Cloak of Elvenkind +9}}


{|  {{MagicItemTableHeader}}
{{Magic-Item-Table-Aid|Cloak of Resistance +1}}
{{Magic-Item-Table-Aid|Cloak of Resistance +1}}
{{Magic-Item-Table-Aid|Cloak of Resistance +2}}
{{Magic-Item-Table-Aid|Cloak of Resistance +2}}
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{{Magic-Item-Table-Aid|Cloak of Resistance +8}}
{{Magic-Item-Table-Aid|Cloak of Resistance +8}}
{{Magic-Item-Table-Aid|Cloak of Resistance +9}}
{{Magic-Item-Table-Aid|Cloak of Resistance +9}}
{{Magic-Item-Table-Aid|Cloak of Resistance +10}}
{{Magic-Item-Table-Aid|Gifting Mantle +1}}
{{Magic-Item-Table-Aid|Gifting Mantle +2}}
{{Magic-Item-Table-Aid|Gifting Mantle +3}}
{{Magic-Item-Table-Aid|Gifting Mantle +4}}
{{Magic-Item-Table-Aid|Gifting Mantle +5}}
{{Magic-Item-Table-Aid|Gifting Mantle +6}}
{{Magic-Item-Table-Aid|Gifting Mantle +7}}
{{Magic-Item-Table-Aid|Gifting Mantle +8}}
{{Magic-Item-Table-Aid|Gifting Mantle +9}}
{{Magic-Item-Table-Aid|Hornet Wing Cloak +1}}
{{Magic-Item-Table-Aid|Hornet Wing Cloak +2}}
{{Magic-Item-Table-Aid|Hornet Wing Cloak +3}}
{{Magic-Item-Table-Aid|Hornet Wing Cloak +4}}
{{Magic-Item-Table-Aid|Hornet Wing Cloak +5}}
{{Magic-Item-Table-Aid|Hornet Wing Cloak +6}}
{{Magic-Item-Table-Aid|Hornet Wing Cloak +7}}
{{Magic-Item-Table-Aid|Hornet Wing Cloak +8}}
{{Magic-Item-Table-Aid|Hornet Wing Cloak +9}}
{{Magic-Item-Table-Aid|Muleback Cords +1}}
{{Magic-Item-Table-Aid|Muleback Cords +2}}
{{Magic-Item-Table-Aid|Muleback Cords +3}}
{{Magic-Item-Table-Aid|Muleback Cords +4}}
{{Magic-Item-Table-Aid|Muleback Cords +5}}
{{Magic-Item-Table-Aid|Muleback Cords +6}}
{{Magic-Item-Table-Aid|Muleback Cords +7}}
|}
|}

Latest revision as of 15:22, 21 July 2020

These are loose voluminous items of clothing that hang from the shoulders and drape over the back of the body, usually open in the front, and are worn over chest, body, armor, and belts

Magic Item Name Description Cost
Basic Cloak of Displacement Once per encounter, displace 30 feet to gain partial concealment until the start of your next turn. 1,125 gp
Improved Cloak of Displacement Three times per day, displace 25 feet to gain partial concealment. 3,750 gp
Capable Cloak of Displacement Five times per day, displace 15 feet to gain partial concealment. 8,000 gp
Daring Cloak of Displacement Twice per encounter, displace 15 feet to gain partial concealment. 15,500 gp
Amazing Cloak of Displacement Nine times per day, displace 15 feet to gain partial concealment. 35,500 gp
Incredible Cloak of Displacement Any time you move, displace 10 feet to gain partial concealment. 120,000 gp
Hopping Cloak of Displacement Any time you move, displace 10 feet to gain partial concealment, plus, once per day, activate a bonus teleport. 212,500 gp
Darting Cloak of Displacement Any time you displace at least 10 feet, you gain partial concealment, plus, once per encounter, activate a bonus teleport. 500,000 gp
Dancing Cloak of Displacement Any time you move, displace 10 feet to gain partial concealment, plus, three times per day, activate a bonus teleport. 1,550,000 gp
Wonderful Cloak of Displacement Any time you move, displace 10 feet to gain partial concealment, plus, twice per encounter, activate a bonus teleport. 4,725,000 gp
Perfect Cloak of Displacement Any time you move, displace 10 feet to gain partial concealment, plus, any time you move, activate a bonus teleport. 11,025,000 gp
Cloak of Elvenkind +1 Grants a +1 Enhancement bonus to Stealth rolls, and Vanish once per day. 5,000 gp
Cloak of Elvenkind +2 Grants a +2 Enhancement bonus to Stealth rolls and Saving Throws, and Vanish twice per day. 12,500 gp
Cloak of Elvenkind +3 Grants a +3 Enhancement bonus to Stealth rolls and +2 to Saving Throws, and Vanish three times per day. 28,000 gp
Cloak of Elvenkind +4 Grants a +4 Enhancement bonus to Stealth rolls and +3 to Saving Throws, and Invisibility two times per day. 90,000 gp
Cloak of Elvenkind +5 Grants a +5 Enhancement bonus to Stealth rolls and +4 to Saving Throws, and Invisibility three times per day. 285,000 gp
Cloak of Elvenkind +6 Grants a +6 Enhancement bonus to Stealth rolls and +5 to Saving Throws, and Invisibility five times per day. 875,000 gp
Cloak of Elvenkind +7 Grants a +7 Enhancement bonus to Stealth rolls and +5 to Saving Throws, and Greater Invisibility five times per day. 2,725,000 gp
Cloak of Elvenkind +8 Grants a +8 Enhancement bonus to Stealth rolls and +6 to Saving Throws, and Greater Invisibility seven times per day. 8,275,000 gp
Cloak of Elvenkind +9 Grants a +9 Enhancement bonus to Stealth rolls and +7 to Saving Throws, and Greater Invisibility at will. 23,600,000 gp
Cloak of Resistance +1 Adds a +1 Resistance bonus to all saving throws made by an attuned wearer. 1,125 gp
Cloak of Resistance +2 Adds a +2 Resistance bonus to all saving throws made by an attuned wearer. 3,750 gp
Cloak of Resistance +3 Adds a +3 Resistance bonus to all saving throws made by an attuned wearer. 10,000 gp
Cloak of Resistance +4 Adds a +4 Resistance bonus to all saving throws made by an attuned wearer. 22,750 gp
Cloak of Resistance +5 Adds a +5 Resistance bonus to all saving throws made by an attuned wearer. 65,000 gp
Cloak of Resistance +6 Adds a +6 Resistance bonus to all saving throws made by an attuned wearer. 212,500 gp
Cloak of Resistance +7 Adds a +7 Resistance bonus to all saving throws made by an attuned wearer. 650,000 gp
Cloak of Resistance +8 Adds a +8 Resistance bonus to all saving throws made by an attuned wearer. 2,460,000 gp
Cloak of Resistance +9 Adds a +9 Resistance bonus to all saving throws made by an attuned wearer. 10,000,000 gp
Cloak of Resistance +10 Adds a +10 Resistance bonus to all saving throws made by an attuned wearer. 30,870,000 gp
Gifting Mantle +1 Gift yourself and one ally a spell of first or second level, lasting until the end of the next encounter. 7,500 gp
Gifting Mantle +2 Gift yourself and one ally a spell of first through fourth level, lasting until the end of the next encounter. 25,000 gp
Gifting Mantle +3 Gift yourself and one ally a spell of first through sixth level, lasting until the end of the next encounter. 62,000 gp
Gifting Mantle +4 Gift yourself and two allies a spell of first through eighth level, lasting until the end of their next full night's rest. 213,000 gp
Gifting Mantle +5 Gift yourself and two allies a spell of second through tenth level, lasting until the end of their next full night's rest. 720,000 gp
Gifting Mantle +6 Gift yourself and two allies a spell of third through twelfth level, lasting until the end of their next full night's rest. 2,265,000 gp
Gifting Mantle +7 Gift yourself and three allies a spell of third through fourteenth level, lasting until the end of the next week. 9,200,000 gp
Gifting Mantle +8 Gift yourself and three allies a spell of second through fifteenth level, lasting until the next full moon. 28,800,000 gp
Gifting Mantle +9 Gift yourself and three allies a spell of first through seventeenth level, lasting until the end of the year. 88,200,000 gp
Hornet Wing Cloak +1 Grants 30 feet of Lesser Flight, once per day as a swift action. 5,000 gp
Hornet Wing Cloak +2 Grants 40 feet of Lesser Flight, twice per day as a swift action. 12,500 gp
Hornet Wing Cloak +3 Grants 50 feet of Lesser Flight, twice per day as a swift action or as part of a Move action. 28,000 gp
Hornet Wing Cloak +4 Grants 60 feet of Lesser Flight, twice per day as a swift action or as part of a Move action. 90,000 gp
Hornet Wing Cloak +5 Grants 80 feet of Greater Flight, three times per day as a swift action. 285,000 gp
Hornet Wing Cloak +6 Grants 100 feet of Lesser Flight, three times per day as an immediate action. 875,000 gp
Hornet Wing Cloak +7 Grants 120 feet of Greater Flight, three times per day as an immediate action. 2,725,000 gp
Hornet Wing Cloak +8 Grants 150 feet of Lesser Flight, four times per day as a free or an immediate action. 8,275,000 gp
Hornet Wing Cloak +9 Grants 150 feet of Greater Flight, five times per day as a free or an immediate action. 23,600,000 gp
Muleback Cords +1 Adds +100 pounds carry capacity, +1 bonus to Might checks, and +5 damage to combat maneuvers. 500 gp
Muleback Cords +2 Adds +200 pounds carry capacity, +2 bonus to Might checks, and +8 damage to combat maneuvers. 6,250 gp
Muleback Cords +3 Adds +300 pounds carry capacity, +3 bonus to Might checks, and +13 damage to combat maneuvers. 22,750 gp
Muleback Cords +4 Adds +500 pounds carry capacity, +4 bonus to Might checks, and +21 damage to combat maneuvers. 120,000 gp
Muleback Cords +5 Adds +1000 pounds carry capacity, +5 bonus to Might checks, and +34 damage to combat maneuvers. 650,000 gp
Muleback Cords +6 Adds +10,000 pounds carry capacity, +6 bonus to Might checks, and +55 damage to combat maneuvers. 3,600,000 gp
Muleback Cords +7 Adds +100,000 pounds carry capacity, +7 bonus to Might checks, and +89 damage to combat maneuvers. 18,675,000 gp