Skill Mastery (Talent): Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
 
(6 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Template:Rogue Talents}}
[[Category:Heroic Tier (11-15)]]
{{Template:Talent


| Flavor =


=== Skill Mastery ===
| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}}
'''Prerequisites''': Advanced Talents
| Type|Ex
}}</onlyinclude>


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Rogue 11
}}</onlyinclude>


'''Benefits''': The rogue becomes so confident in the use of certain skills that she can use them reliably even under adverse conditions. Upon gaining this ability, she selects three of her class skills. When making a skill check with one of these skills, she may take 10 even if stress and distractions would normally prevent her from doing so.
| Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Benefit}}}
| Benefit|The rogue becomes so confident in the use of certain skills that they can use them reliably even under adverse conditions. Upon gaining this talent, the rogue selects three skills in which they have at least 5 ranks each. When making a skill check with any of these skills, they may [[take 10]], even if stress and distractions would normally prevent them from doing so.


'''Special''': A rogue may gain this special ability multiple times, selecting three additional skills for skill mastery to apply to each time.
If a skill use with any of the chosen skills would normally allow the rogue to take 10, the rogue may, instead, take 12 (i.e., resolving the skill check as if they had rolled a 12 on the die).


'''Special''': A rogue with the "Clever Rogue" path may, once per day, use Skill Mastery to take 20 on a single skill check of one of her mastered skills, instead of taking 10. If the CLever Rogue has taken Skill Mastery multiple times, she may take 20 once per day for each time she has selected the Skill Mastery advanced talent.
Once you have chosen the three skills you wish to improve with this talent, they cannot be changed, except through the [[re-selection process]].
 
A rogue may select this advanced talent multiple times, selecting three additional skills for skill mastery to apply to each time.
}}</onlyinclude>
 
| SneakAtk=<onlyinclude>{{#ifeq:{{{transcludesection|SneakAtk}}}
| SneakAtk|
}}</onlyinclude>
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Take 10 at any time on certain skills
}}</onlyinclude>
 
}}

Latest revision as of 20:03, 23 April 2020

Ability Type: Ex

Prerequisites: Rogue 11

Benefit: The rogue becomes so confident in the use of certain skills that they can use them reliably even under adverse conditions. Upon gaining this talent, the rogue selects three skills in which they have at least 5 ranks each. When making a skill check with any of these skills, they may take 10, even if stress and distractions would normally prevent them from doing so.

If a skill use with any of the chosen skills would normally allow the rogue to take 10, the rogue may, instead, take 12 (i.e., resolving the skill check as if they had rolled a 12 on the die).

Once you have chosen the three skills you wish to improve with this talent, they cannot be changed, except through the re-selection process.

A rogue may select this advanced talent multiple times, selecting three additional skills for skill mastery to apply to each time.