Skill Mastery (Talent): Difference between revisions

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'''Benefits''':  The rogue becomes so confident in the use of certain skills that she can use them reliably even under adverse conditions. Upon gaining this ability, she selects a number of class skills equal to 3 + her Intelligence modifier. When making a skill check with one of these skills, she may take 10 even if stress and distractions would normally prevent her from doing so.
'''Benefits''':  The rogue becomes so confident in the use of certain skills that she can use them reliably even under adverse conditions. Upon gaining this ability, she selects three of her class skills. When making a skill check with one of these skills, she may take 10 even if stress and distractions would normally prevent her from doing so.


'''Special''': A rogue may gain this special ability multiple times, selecting three additional skills for skill mastery to apply to each time.
'''Special''': A rogue may gain this special ability multiple times, selecting three additional skills for skill mastery to apply to each time.


'''Special''': If the rogue also has the 'Clever Rogue' spycraft path, then once per day she may use Skill Mastery and take 20 instead of taking 10.  If the rogue has taken Skill Mastery multiple times, she may take 20 once per day a number of times equal to how many times she has taken Skill Mastery.
'''Special''': A rogue with the "Clever Rogue" path may, once per day, use Skill Mastery to take 20 on a single skill check of one of her mastered skills, instead of taking 10.  If the CLever Rogue has taken Skill Mastery multiple times, she may take 20 once per day for each time she has selected the Skill Mastery advanced talent.

Revision as of 17:18, 27 January 2016


Skill Mastery

Prerequisites: Advanced Talents


Benefits: The rogue becomes so confident in the use of certain skills that she can use them reliably even under adverse conditions. Upon gaining this ability, she selects three of her class skills. When making a skill check with one of these skills, she may take 10 even if stress and distractions would normally prevent her from doing so.

Special: A rogue may gain this special ability multiple times, selecting three additional skills for skill mastery to apply to each time.

Special: A rogue with the "Clever Rogue" path may, once per day, use Skill Mastery to take 20 on a single skill check of one of her mastered skills, instead of taking 10. If the CLever Rogue has taken Skill Mastery multiple times, she may take 20 once per day for each time she has selected the Skill Mastery advanced talent.