Slipstream (Rage Power): Difference between revisions

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| Benefit = Once per round as a free action, you can activate Slipstream to immediately Walk 10 feet.  This movement provokes attacks of opportunity, but is not considered a move action, and does not prevent you from taking a 5-foot step this round, nor does it count against your movement speed for the round.
| Benefit = Once per round as a [[free action]], you can activate Slipstream to immediately [[Walk]] 10 feet.  This movement provokes attacks of opportunity, but is not considered a move action, and does not prevent you from taking a 5-foot step this round, nor does it count against your movement speed for the round.




| Prog1 = The first attack you make after activating Slipstream deals all of its damage as Cold energy damage, instead of its normal damage type(s), if it hits.  You must make this attack before the start of your next turn or this effect is lost.  You may elect to have the attack deal its normal damage type(s) instead, if you prefer.
| Prog1 = The first attack you make after activating Slipstream deals all of its damage as {{dmg|Cold}} damage, instead of its normal damage type(s), if it hits.  You must make this attack before the start of your next turn or this effect is lost.  You may elect to have the attack deal its normal damage type(s) instead, if you prefer.


| Prog2 = The distance you can Walk when you activate Slipstream increases to 20 feet.  This additional movement cannot be taken as a separate free action, but is a single action.  If you stop moving to perform a different action, such as an attack, any extra movement from Slipstream is lost.
| Prog2 = The distance you can Walk when you activate Slipstream increases to 20 feet.  This additional movement cannot be taken as a separate free action, but is a single action.  If you stop moving to perform a different action, such as an attack, any extra movement from Slipstream is lost.

Revision as of 15:34, 1 January 2020


Slipstream (Su)

Requires: Barbarian 1, Primal Mien
Benefit: Once per round as a free action, you can activate Slipstream to immediately Walk 10 feet. This movement provokes attacks of opportunity, but is not considered a move action, and does not prevent you from taking a 5-foot step this round, nor does it count against your movement speed for the round.

Progression:

  • 11th Level: The first attack you make after activating Slipstream deals all of its damage as Cold (energy, common) damage, instead of its normal damage type(s), if it hits. You must make this attack before the start of your next turn or this effect is lost. You may elect to have the attack deal its normal damage type(s) instead, if you prefer.
  • 21st Level: The distance you can Walk when you activate Slipstream increases to 20 feet. This additional movement cannot be taken as a separate free action, but is a single action. If you stop moving to perform a different action, such as an attack, any extra movement from Slipstream is lost.
  • 31st Level: The distance you can Walk when you activate Slipstream increases to 30 feet. This additional movement cannot be taken as a separate free action, but is a single action. If you stop moving to perform a different action, such as an attack, any extra movement from Slipstream is lost.