Song of Mayhem (Performance): Difference between revisions

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==Deadly Performance (Stance; Su)==
==Deadly Performance (Stance; Su)==
A bard of 20th level or higher can use his performance to cause one enemy to suffer massive damage from joy or sorrow. To be affected, the target must be able to see and hear the bard perform for 1 full round and be within range of the bard's performance (30 feet). The target receives a Will save (DC 10 + 1/2 the bard's level + the bard's Cha modifier) to negate the damage. If a creature's saving throw succeeds, the target is merely [[Rattled]] until the start of the bard's next turn, and the bard cannot use deadly performance on that creature again for 24 hours. If a creature's saving throw fails, it takes 10 points of damage per Bard level. Deadly performance is a mind-effecting death effect that relies on audible and visual components.
A bard of 20th level or higher can use his performance to cause one enemy to suffer massive damage from joy or sorrow. To be affected, the target must be able to see and hear the bard perform for 1 full round and be within range of the bard's performance (30 feet). The target receives a Will save (DC 10 + 1/2 the bard's level + the bard's Cha modifier) to negate the damage. If a creature's saving throw succeeds, the target is merely [[Rattled]] until the start of the bard's next turn, and the bard cannot use deadly performance on that creature again for 24 hours. If a creature's saving throw fails, it takes 10 points of damage per Bard level. Deadly performance is a mind-effecting, death effect that relies on audible and visual components.


: '''Finale:''' None.
: '''Finale:''' None.

Revision as of 23:26, 4 October 2017

Performance Name (StanceSu)

A bard with this performance can do something cool. Each round that the bard sustains this performance, they may choose a number of their allies (including themselves) to affect with this performance, based on their current Bard level, as described below:

  • At Bard levels 1 - 10, the bard may affect up to 3 allies.
  • At Bard levels 11 - 20, the bard may affect up to 4 allies.
  • At bard levels above 21, the bard may affect up to 5 allies.

All allies chosen to be affected must be within range of the performance (typically within 30 feet of the bard), and must be able to perceive the performance.

{{{Description}}}

No creature may be under the effects of more than one performance, even if they are being performed by different bards.

Finale: One ally that is affected by this performance at the time the finale is triggered may do something interesting.

Deadly Performance (Stance; Su)

A bard of 20th level or higher can use his performance to cause one enemy to suffer massive damage from joy or sorrow. To be affected, the target must be able to see and hear the bard perform for 1 full round and be within range of the bard's performance (30 feet). The target receives a Will save (DC 10 + 1/2 the bard's level + the bard's Cha modifier) to negate the damage. If a creature's saving throw succeeds, the target is merely Rattled until the start of the bard's next turn, and the bard cannot use deadly performance on that creature again for 24 hours. If a creature's saving throw fails, it takes 10 points of damage per Bard level. Deadly performance is a mind-effecting, death effect that relies on audible and visual components.

Finale: None.