Sorcerer/Wizard Spells Level 1
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Level 1 Sorcerer/Wizard Spells
Name | School | Cast Time | Description |
---|---|---|---|
Adhesive Spittle | Conjuration | Std | Spit immobilizing goop at a creature. |
Adjuring Step | Abjuration | Std | You can move slowly and safely and still cast spells, until you move quickly. |
Air Bubble | Conjuration | Std | Creates a small pocket of air around your head or an object, which may burst as an attack. |
Alarm | Abjuration | Std | Wards an area for the night. |
Alter Winds | Transmutation | Std | Modify the winds to injure creatures, make flying difficult in an area, or make sailing faster. |
Animate Rope | Transmutation | Std | Makes a rope move at your command, to trip or entangle an enemy. |
Ant Haul | Transmutation | Std | Increases the carrying capacity of a creature by 10 pounds per caster level. |
Anticipate Peril | Enchantment | Std | Targets gain a scaling bonus on their next initiative check. |
Bed of Iron | Necromancy | Std | Armor Check penalties are reduced, and you can sleep comfortably in armor without suffering fatigue. |
Blend | Illusion | Std | Gain a bonus to Stealth, and initiate a Stealth stance without cover or concealment. |
Blurred Movement | Illusion | Std | As Blur (Sorcerer/Wizard Spell), but only while you are moving, unless you move twice in a single round. |
Body Capacitance | Transmutation | Std | Gain protection against lightning attacks and release the energy as a Touch Attack. |
Bouncy Body | Abjuration | Immediate | The target's flesh becomes flexible and rubbery. |
Break | Transmutation | Std | Break an object or creature in range. |
Bungle | Enchantment | Immediate | Inflict a penalty on a target's d20 roll as an immediate action. |
Burning Disarm | Transmutation | Std | A metal object instantly becomes red hot possibly causing the wielder to drop it or take Fire Damage. |
Burning Hand of the Magus | Evocation | Std | Cone-shaped burst doing fire damage. |
Cause Fear | Necromancy | Immediate | One creature gains the Cringing condition. |
Charm Person | Enchantment | Std | Makes one Humanoid creature or person your friend. |
Chill Touch | Necromancy | Std | You dark powers touch victims in a small cone, inflicting necrotic damage and making undead humbled. |
Color Spray | Illusion | Std | dazzles, blinds, or fogs affected creatures. |
Dancing Lantern | Enchantment | Std | Animates a lantern-flame that follows you and can be used as a ray attack. |
Deja Vu | Enchantment | Immediate | Make a creature realize that things aren't so bad after all. |
Disguise Self | Illusion | Std | Changes your appearance. |
Ear-Piercing Scream | Illusion | Std | Deal Sonic Damage to an enemy target, or deafen an ally to all but yourself. |
Endure Elements | Abjuration | Std | Exist comfortably in hot or cold regions. |
Enlarge Person | Transmutation | Std | Humanoid creature gains one size category. |
Expeditious Excavation | Transmutation | Std | Moves small amounts of earth. |
Expeditious Retreat | Enchantment | Std | Your Walk speed increases. |
Feather Fall | Transmutation | Immediate | Instantly changes the rate at which the targets falls. |
Floating Disk | Evocation | Immediate | Creates 3-ft.-diameter horizontal disk that carries things and can break falls. |
Gravity Bow | Evocation | Std | Projectiles do damage as though one size category bigger. |
Grease | Conjuration | Std | Covers a 10-ft. square or one object with a layer of slippery grease. |
Hideous Laughter | Enchantment | Std | Subject becomes wobbly due to gales of forced mirth. |
Hold Portal | Abjuration | Std | Holds door shut. |
Hydraulic Push | Evocation | Std | Wave of water damages and pushes an enemy one square. |
Hypnotism | Enchantment | Std | Distracts and inflicts psychic damage. |
Illusion of Calm | Illusion | Std | You appear to be standing calmly, even when you take some actions. |
Jump | Transmutation | Immediate | Subject gains a Vaulting speed for one round. |
Liberating Command | Transmutation | Immediate | Restrained target may make an Escape Artist check to escape as an immediate action. |
Lock Gaze | Enchantment | Std | Compel the target to look at you and only you, no matter how painful. |
Mage Armor | Conjuration | Std | Gives subject +3 Armor Bonus to AC. |
Magic Aura | Abjuration | Immediate | Alter your aura to grant AC. |
Magic Missile | Evocation | Std | Magic projectiles deal 1d4+1 force damage each; +1 missile per two levels above 1st (max 5). |
Magic Weapon | Transmutation | Std | Transform a weapon into a similar sort of weapon that is better suited for yourself or for allies. |
Memory Lapse | Enchantment | Std | Subject forgets events back to last turn. |
Monkey Fish | Transmutation | Std | Gain a climb speed and a swim speed of 10 ft. or more for a time. |
Mudball | Conjuration | Std | Ray Attack that causes the target to be blinded and bludgeoned. |
Nauseating Trail | Enchantment | Std | Creature leaves a trail of Stinking Cloud (Sorcerer/Wizard Spell) squares. |
Peacebond | Abjuration | Immediate | Locks a weapon in place on the target's body. |
Phantom Blood | Necromancy | Std | When struck in combat, gain temporary hp's and a phantom copy. |
Poisoned Egg | Transmutation | Std | Transform the contents of a normal egg into a single dose of Simple Venom. |
Ray of Enfeeblement | Necromancy | Std | Ray causes Withered, and threatens a Synergy. |
Shadow Weapon | Illusion | Std | Create a quasi-real weapon for yourself or for allies. |
Shield | Enchantment | Std | Invisible disc gives +4 Arcane Bonus to AC. |
Shocking Grasp | Evocation | Std | Touch delivers Electricity (energy, common) damage. |
Silent Image | Illusion | Std | Creates a visual-based illusion of your design. |
Snowball | Necromancy | Std | Ranged touch delivers Cold Damage and might inflict torpid. |
Stone Shield | Conjuration | Immediate | A slab of stone springs up from the ground, interposing itself between you and an opponent of your choice. |
Stumble Gap | Conjuration | Std | Small hole trips creatures. |
Summon Monster I | Universal | Std | Summons one Summoned Monster to fight for you. |
Sunder Breaker | Abjuration | Std | Attacks against you are costly, or you may break your own protection to inflict damage. |
Touch of the Sea | Transmutation | Std | Targets struck by this ray gain Greater Swim 30 feet, with or without suffering harm in the process. |
True Strike | Universal | Immediate | Gain a bonus on your next attack roll. |
Unseen Servant | Conjuration | Std | Creates an invisible, mindless, shapeless force that performs simple tasks. |
Vanish | Illusion | Immediate | Immediately become Invisible for 1 round. |
Ventriloquism | Illusion | Std | Make your voice seem to issue from someplace else. |
Wave Shield | Abjuration | Immediate | Water blunts one incoming attack or fire effect as an immediate action. |
Web Bolt | Conjuration | Std | As the Web (Sorcerer/Wizard Spell), except only occupying a single creature's space. |