Name
|
School
|
Cast Time
|
Description
|
Adhesive Spittle
|
Conjuration
|
Std
|
Spit immobilizing goop at a creature.
|
Adjuring Step
|
Abjuration
|
Std
|
You can move slowly and safely and still cast spells, until you move quickly.
|
Air Bubble
|
Conjuration
|
Std
|
Creates a small pocket of air around your head or an object, which may burst as an attack.
|
Alarm
|
Abjuration
|
Std
|
Wards an area for the night.
|
Alter Winds
|
Transmutation
|
Std
|
Modify the winds to injure creatures, make flying difficult in an area, or make sailing faster.
|
Animate Rope
|
Transmutation
|
Std
|
Makes a rope move at your command, to trip or entangle an enemy.
|
Ant Haul
|
Transmutation
|
Std
|
Increases the carrying capacity of a creature by 10 pounds per caster level.
|
Anticipate Peril
|
Enchantment
|
Std
|
Targets gain a scaling bonus on their next initiative check.
|
Bed of Iron
|
Necromancy
|
Std
|
Armor Check penalties are reduced, and you can sleep comfortably in armor without suffering fatigue.
|
Blend
|
Illusion
|
Std
|
Gain a bonus to Stealth, and initiate a Stealth stance without cover or concealment.
|
Blurred Movement
|
Illusion
|
Std
|
As Blur (Sorcerer/Wizard Spell), but only while you are moving, unless you move twice in a single round.
|
Body Capacitance
|
Transmutation
|
Std
|
Gain protection against lightning attacks and release the energy as a Touch Attack.
|
Bouncy Body
|
Abjuration
|
Immediate
|
The target's flesh becomes flexible and rubbery.
|
Break
|
Transmutation
|
Std
|
Break an object or creature in range.
|
Bungle
|
Enchantment
|
Immediate
|
Inflict a penalty on a target's d20 roll as an immediate action.
|
Burning Disarm
|
Transmutation
|
Std
|
A metal object instantly becomes red hot possibly causing the wielder to drop it or take Fire Damage.
|
Burning Hand of the Magus
|
Evocation
|
Std
|
Cone-shaped burst doing fire damage.
|
Cause Fear
|
Necromancy
|
Immediate
|
One creature gains the Cringing condition.
|
Charm Person
|
Enchantment
|
Std
|
Makes one Humanoid creature or person your friend.
|
Chill Touch
|
Necromancy
|
Std
|
You dark powers touch victims in a small cone, inflicting necrotic damage and making undead humbled.
|
Color Spray
|
Illusion
|
Std
|
dazzles, blinds, or fogs affected creatures.
|
Dancing Lantern
|
Enchantment
|
Std
|
Animates a lantern-flame that follows you and can be used as a ray attack.
|
Deja Vu
|
Enchantment
|
Immediate
|
Make a creature realize that things aren't so bad after all.
|
Disguise Self
|
Illusion
|
Std
|
Changes your appearance.
|
Ear-Piercing Scream
|
Illusion
|
Std
|
Deal Sonic Damage to an enemy target, or deafen an ally to all but yourself.
|
Endure Elements
|
Abjuration
|
Std
|
Exist comfortably in hot or cold regions.
|
Enlarge Person
|
Transmutation
|
Std
|
Humanoid creature gains one size category.
|
Expeditious Excavation
|
Transmutation
|
Std
|
Moves small amounts of earth.
|
Expeditious Retreat
|
Enchantment
|
Std
|
Your Walk speed increases.
|
Feather Fall
|
Transmutation
|
Immediate
|
Instantly changes the rate at which the targets falls.
|
Floating Disk
|
Evocation
|
Immediate
|
Creates 3-ft.-diameter horizontal disk that carries things and can break falls.
|
Gravity Bow
|
Evocation
|
Std
|
Projectiles do damage as though one size category bigger.
|
Grease
|
Conjuration
|
Std
|
Covers a 10-ft. square or one object with a layer of slippery grease.
|
Hideous Laughter
|
Enchantment
|
Std
|
Subject becomes wobbly due to gales of forced mirth.
|
Hold Portal
|
Abjuration
|
Std
|
Holds door shut.
|
Hydraulic Push
|
Evocation
|
Std
|
Wave of water damages and pushes an enemy one square.
|
Hypnotism
|
Enchantment
|
Std
|
Distracts and inflicts psychic damage.
|
Illusion of Calm
|
Illusion
|
Std
|
You appear to be standing calmly, even when you take some actions.
|
Jump
|
Transmutation
|
Immediate
|
Subject gains a Vaulting speed for one round.
|
Liberating Command
|
Transmutation
|
Immediate
|
Restrained target may make an Escape Artist check to escape as an immediate action.
|
Lock Gaze
|
Enchantment
|
Std
|
Compel the target to look at you and only you, no matter how painful.
|
Mage Armor
|
Conjuration
|
Std
|
Gives subject +3 Armor Bonus to AC.
|
Magic Aura
|
Abjuration
|
Immediate
|
Alter your aura to grant AC.
|
Magic Missile
|
Evocation
|
Std
|
Magic projectiles deal 1d4+1 force damage each; +1 missile per two levels above 1st (max 5).
|
Magic Weapon
|
Transmutation
|
Std
|
Transform a weapon into a similar sort of weapon that is better suited for yourself or for allies.
|
Memory Lapse
|
Enchantment
|
Std
|
Subject forgets events back to last turn.
|
Monkey Fish
|
Transmutation
|
Std
|
Gain a climb speed and a swim speed of 10 ft. or more for a time.
|
Mudball
|
Conjuration
|
Std
|
Ray Attack that causes the target to be blinded and bludgeoned.
|
Nauseating Trail
|
Enchantment
|
Std
|
Creature leaves a trail of Stinking Cloud (Sorcerer/Wizard Spell) squares.
|
Peacebond
|
Abjuration
|
Immediate
|
Locks a weapon in place on the target's body.
|
Phantom Blood
|
Necromancy
|
Std
|
When struck in combat, gain temporary hp's and a phantom copy.
|
Poisoned Egg
|
Transmutation
|
Std
|
Transform the contents of a normal egg into a single dose of Simple Venom.
|
Ray of Enfeeblement
|
Necromancy
|
Std
|
Ray causes Withered, and threatens a Synergy.
|
Shadow Weapon
|
Illusion
|
Std
|
Create a quasi-real weapon for yourself or for allies.
|
Shield
|
Enchantment
|
Std
|
Invisible disc gives +4 Arcane Bonus to AC.
|
Shocking Grasp
|
Evocation
|
Std
|
Touch delivers Electricity (energy, common) damage.
|
Silent Image
|
Illusion
|
Std
|
Creates a visual-based illusion of your design.
|
Snowball
|
Necromancy
|
Std
|
Ranged touch delivers Cold Damage and might inflict torpid.
|
Stone Shield
|
Conjuration
|
Immediate
|
A slab of stone springs up from the ground, interposing itself between you and an opponent of your choice.
|
Stumble Gap
|
Conjuration
|
Std
|
Small hole trips creatures.
|
Summon Monster I
|
Universal
|
Std
|
Summons one Summoned Monster to fight for you.
|
Sunder Breaker
|
Abjuration
|
Std
|
Attacks against you are costly, or you may break your own protection to inflict damage.
|
Touch of the Sea
|
Transmutation
|
Std
|
Targets struck by this ray gain Greater Swim 30 feet, with or without suffering harm in the process.
|
True Strike
|
Universal
|
Immediate
|
Gain a bonus on your next attack roll.
|
Unseen Servant
|
Conjuration
|
Std
|
Creates an invisible, mindless, shapeless force that performs simple tasks.
|
Vanish
|
Illusion
|
Immediate
|
Immediately become Invisible for 1 round.
|
Ventriloquism
|
Illusion
|
Std
|
Make your voice seem to issue from someplace else.
|
Wave Shield
|
Abjuration
|
Immediate
|
Water blunts one incoming attack or fire effect as an immediate action.
|
Web Bolt
|
Conjuration
|
Std
|
As the Web (Sorcerer/Wizard Spell), except only occupying a single creature's space.
|