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- | Darkvision-Range=<onlyinclude>{{#ifeq:{{{transcludesection|Darkvision-Range}}} | Darkvision-Range| {{#switch: {{#expr: floor({{#var:Displayed-CR|1}}/5)}}|0 = 30|1 = 4026 KB (2,497 words) - 18:58, 29 May 2022
- | Darkvision-Range=<onlyinclude>{{#ifeq:{{{transcludesection|Darkvision-Range}}} | Darkvision-Range|25 KB (2,265 words) - 11:25, 21 May 2022
- | Darkvision-Range=<onlyinclude>{{#ifeq:{{{transcludesection|Darkvision-Range}}} | Darkvision-Range|28 KB (2,818 words) - 18:21, 14 May 2022
- ...ment to the GM's story line. Indeed, Mages are even more likely than other Spell-like enabled monsters to have such activities as part of their lexicon. On | Darkvision-Range=<onlyinclude>{{#ifeq:{{{transcludesection|Darkvision-Range}}}28 KB (2,873 words) - 18:18, 14 May 2022
- <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not7 KB (1,063 words) - 21:02, 16 January 2020
- <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not7 KB (1,065 words) - 21:01, 16 January 2020
- <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not8 KB (1,069 words) - 21:00, 16 January 2020
- <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not8 KB (1,073 words) - 21:00, 16 January 2020
- ...ment to the GM's story line. Indeed, Mages are even more likely than other Spell-like enabled monsters to have such activities as part of their lexicon. On | Darkvision-Range=<onlyinclude>{{#ifeq:{{{transcludesection|Darkvision-Range}}}28 KB (2,921 words) - 19:52, 7 May 2022
- | Darkvision-Range=<onlyinclude>{{#ifeq:{{{transcludesection|Darkvision-Range}}} | Darkvision-Range|27 KB (2,645 words) - 19:28, 29 May 2022
- ...ment to the GM's story line. Indeed, Mages are even more likely than other Spell-like enabled monsters to have such activities as part of their lexicon. On | Darkvision-Range=<onlyinclude>{{#ifeq:{{{transcludesection|Darkvision-Range}}}27 KB (2,803 words) - 19:41, 7 May 2022
- <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not8 KB (1,064 words) - 21:01, 16 January 2020
- <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not8 KB (1,066 words) - 21:01, 16 January 2020
- <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not8 KB (1,085 words) - 21:00, 16 January 2020
- ...moke fills a 10-foot cube and obscures all sight-based senses, including [[darkvision]], beyond 5 feet. When using sight-based senses to target creatures within Any dispersing effect, including natural winds or gusts greater than 10 mph, can immediately end the effect in whichever squares the disper7 KB (1,085 words) - 16:08, 13 May 2023
- ...ard action]] to cast a [[Major Image (Sorcerer/Wizard Spell)|Major Image]] spell, using up one charge from the rod. ...sense, since all standard senses are fooled by the illusion. Note that [[Darkvision]] and [[Low-Light Vision]] are also not able to penetrate the illusion, sin8 KB (1,193 words) - 15:39, 23 September 2019
- ...e likely to be Maddened Thugs who have survived and grown and been granted greater gifts by the Deep Dark. Maddened Speakers are usually drawn from the Civili <!-- List the sense type and distance (in feet). (E.g. "[[Darkvision]] 60 ft.")72 KB (8,129 words) - 21:33, 4 February 2023
- | Sense-Darkvision-Range = | Move-Type-Greater-Climb-Speed =59 KB (6,403 words) - 22:54, 11 January 2023
- | Sense-Darkvision-Range = 60 | Move-Type-Greater-Climb-Speed =62 KB (6,700 words) - 03:14, 12 January 2023
- === Monsters With Spell Resistance === ...o sit this fight out because he's worthless against this opponent, there's spell resistance.30 KB (4,729 words) - 10:50, 1 January 2021