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  • ...ll. The more distracting the interruption and the higher the level of the spell you are trying to cast, the higher the DC. :* to cast a spell while threatened by an enemy in combat
    26 KB (4,200 words) - 00:45, 11 September 2022
  • ...liwick skill check when retraining. Furthermore, you may not use a spell, feat, or ability of an ally to modify your own bailiwick skill check, unless tha ...ut may not use retraining to swap out an earlier non-epic feat for an epic feat. Similarly, a high-level rogue may never retrain to have fewer than 4 basi
    46 KB (7,371 words) - 01:06, 18 October 2023
  • ...se. Others say the Green is the faith of every druid grown into a separate force, but that seems unlikely too, as the Green is mighty indeed, and other cred ...fount of all life, an extra-dimensional and perhaps even super-dimensional force... but how do you prove such an outlandish claim?
    122 KB (18,719 words) - 18:12, 22 January 2022
  • ...#Castigate_.28Su.29|Castigate]], [[#Bonus_Feat_.28Courageous_Tier.29|Bonus Feat]] ...r spellcasting classes, clerics know '''''every''''' spell from the cleric spell list, provided that they are high enough level to cast spells of that level
    134 KB (20,515 words) - 16:42, 26 December 2020
  • .... As a result, Combat maneuvers cannot be used to apply abilities, powers, spell effects, class features, etc that require an attack roll. Examples include ...movement component (e.g., [[Charge]], the Brawler's Jab, [[Spring Attack (Feat)]], etc.), you must have line of sight to your target from your '''initial'
    43 KB (7,341 words) - 09:18, 27 October 2022
  • ==What is a Spell?== ...can use spells to at least some degree. For these rules, whenever we say 'spell' we mean the game mechanic, and this applies to spells, extracts, poultices
    82 KB (13,817 words) - 02:21, 22 November 2023
  • ...t including any adders (such as enhancement bonuses, STR modifiers, feats, spell effects, precision damage, bonus damage, etc). Note that base weapon damag ...t including any adders (such as enhancement bonuses, STR modifiers, feats, spell effects, precision damage, bonus damage, etc).
    40 KB (6,548 words) - 21:53, 14 January 2023
  • === Monsters With Spell Resistance === ...o sit this fight out because he's worthless against this opponent, there's spell resistance.
    30 KB (4,729 words) - 10:50, 1 January 2021
  • ...ves their combat prowess while wielding the weapon they chose (even if the feat applies to all melee attacks). ...roomed (Su):''' A Gata with this racial trait increases the save DC of any spell from the Enchantment school that they cast by +1 as a [[training bonus]].
    16 KB (2,776 words) - 17:07, 4 August 2021
  • ...d with a [[Charge]] maneuver, but it may be used with the [[Spring Attack (Feat)]], any other ability that combines moving and attacking, and indeed, can b ...= The fighter gains a bonus feat. They must meet all prerequisites for the feat in order to select it. This combat tactic may be selected more than once.
    77 KB (12,055 words) - 21:09, 20 April 2024
  • ...ilure chance. Unlike with a normal tower shield, you can't use this shield spell for cover. ...ak allows the wearer to transform his body in a flash of light (as per the spell Elemental Body, SC 78). The wearer can transform his body into a particular
    32 KB (5,287 words) - 17:58, 22 January 2022
  • ...a strong-armed thug, wielding their weapon with great precision and deadly force. A fighter can be a master of thrown or ranged weapons, achieving a master In their element, pitched and deadly combat, the Fighter is a force which cannot be ignored.
    101 KB (14,943 words) - 17:25, 12 February 2023
  • ...skill doesn't already have an equal or higher bonus of the same type (e.g. feat bonus). Bonuses of the same type never stack (except for Dodge, Circumstan ...l with your normal melee attacks (i.e. it includes your ability modifiers, feat bonuses, weapon enhancement bonuses, bonus damage from magic weapon propert
    46 KB (7,646 words) - 20:05, 20 September 2022
  • <!-- Just the feat name; will be autolinked, and ShortDesc added --> | Ability-1-Name = Spell Resistance
    72 KB (8,070 words) - 21:35, 11 February 2023
  • ...burning the powerful cantrip effectively allowed the Wizard to use Quicken Spell for free every round starting at level one, which was never the intent. Po ...bonus damage can only be applied once per creature per spell cast, so if a spell can hit the same creature multiple times (like Magic Missile), the bonus da
    87 KB (14,486 words) - 19:31, 6 April 2024
  • | WeakAgainst = '''''Vulnerable (1.5x damage):''''' {{dmg|fire}}; no Spell Resistance (SR) vs. Fire spells. <!-- Just the feat name; will be autolinked, and ShortDesc added -->
    65 KB (7,115 words) - 05:27, 9 October 2022
  • ...ie horde consists of at least 16 to 20 zombies acting as a single fighting force, and can number much, much more. <!-- Just the feat name; will be autolinked, and ShortDesc added -->
    62 KB (6,868 words) - 21:48, 4 February 2023
  • ...emsp; 10 || [[#Cleanse_.28Su.29|Cleanse]], [[#Bonus_Feat_I_.28Ex.29|Bonus Feat I]] ...pellcasting classes), paladins know '''''every''''' spell from the paladin spell list, provided that they are high enough level to cast spells of that level
    144 KB (22,632 words) - 01:11, 5 March 2024
  • ...verhang will serve, based upon the GM's rulings, of course. Many items and spell effects that provide shelter also stop all environmental effects. Portable ===Endurance Feat===
    53 KB (8,978 words) - 15:10, 16 August 2023
  • <!-- Just the feat name; will be autolinked, and ShortDesc added --> ...ombat stats. Enslaved can be cured only by casting [[Remove Curse (Cleric Spell)]], or using an ability with a comparable effect.
    65 KB (7,320 words) - 21:48, 4 February 2023

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