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  • Spell casters usually require a full night's rest to recover their spells. Chara ...ch periods one and two get to sleep. In this way, each party member is on watch for 4 hours, and asleep for 8 hours, and there is no time when someone isn'
    3 KB (610 words) - 18:51, 1 April 2023
  • Template:Spell <!-- Spell Level -->
    4 KB (414 words) - 18:06, 5 June 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    4 KB (470 words) - 18:24, 4 October 2019
  • ...caster. The duration can be extended for additional months by casting the spell again immediately upon arising from a full rest, if desired, and it can be ...all who enter. The servants function as [[Unseen Servant (Sorcerer/Wizard Spell)]]s except that they are visible and can go anywhere in the mansion.
    6 KB (866 words) - 23:10, 28 April 2024
  • ...t caster. The duration can be extended for additional years by casting the spell again immediately upon arising from a full rest, if desired, and it can be ...all who enter. The servants function as [[Unseen Servant (Sorcerer/Wizard Spell)]]s except that they are visible and can go anywhere in the castle. These w
    6 KB (880 words) - 23:53, 28 April 2024
  • ...ll. The more distracting the interruption and the higher the level of the spell you are trying to cast, the higher the DC. :* to cast a spell while threatened by an enemy in combat
    22 KB (3,680 words) - 22:04, 18 January 2020
  • ...s know better than to try it. The Philiates would not stop you, but if the Watch or the Templars found out, it's all over. If the neighborhood finds out, we ...akers and the evil will most certainly be turned over to the Justiciaries, Watch, or Templars.
    10 KB (1,750 words) - 00:07, 28 November 2019
  • ...What this does allow, is for the more martially inclined wearers to stand watch every night without troubles while those who must sleep to recharge abiliti Dangerous fogs, gases, and mist effects include, but are not limited to: {{Spell-Type|Obscuring}}
    6 KB (772 words) - 19:55, 16 January 2020
  • * [[Extend Spell (Feat)]] * [[Enlarge Spell (Feat)]]
    6 KB (1,034 words) - 20:47, 12 August 2023
  • ...What this does allow, is for the more martially inclined wearers to stand watch every night without troubles while those who must sleep to recharge abiliti Dangerous fogs, gases, and mist effects include, but are not limited to: {{Spell-Type|Obscuring}}
    6 KB (811 words) - 19:56, 16 January 2020
  • ...What this does allow, is for the more martially inclined wearers to stand watch every night without troubles while those who must sleep to recharge abiliti Dangerous fogs, gases, and mist effects include, but are not limited to: {{Spell-Type|Obscuring}}
    6 KB (811 words) - 19:56, 16 January 2020
  • ...s to public service and bear the marks of their Reform proudly. If a local Watch apprehends a lawbreaker, the punishment will usually be fines, loss of prop ...ing an unregistered spellbook is another reason for execution on the spot. Spell research is especially tightly watched, with all research materials being o
    30 KB (5,169 words) - 13:59, 17 September 2022
  • ...of the keys probably knows every member of the waitstaff by name, and the watch sergeant likely knows each person in his barracks. These people probably w ...isguise Self (Bard Spell)]]) reduces this to the time required to cast the spell or trigger the effect.
    19 KB (3,114 words) - 21:57, 18 January 2020
  • ...t/consequences: bad guys catch up or get away (as appropriate), local town watch gets involved, etc. ...e nature guys something to do while the war guys do something else and the spell guys do a third thing
    6 KB (1,046 words) - 21:23, 21 July 2016
  • ...ould include things like: temples, town hall/governor, thief's guild, town watch/military, etc. :* stronghold might be a keep, a mage's tower, an apothecary, a guild hall, a functioning business that i
    16 KB (2,571 words) - 15:49, 27 December 2020
  • ...in laws, and more than a few of them are desperately wanted by the Empire, Watch, and Templars alike. The Warriors are not crazed killers, though, and the p ...priate manner to make a Will Save vs a DC as if the Reveller was casting a spell of the highest level he can cast. Failure means the person drops all plans
    9 KB (1,504 words) - 13:54, 28 November 2019
  • ...on about the topic, or perhaps a useful warning about something you should watch out for. ...on them. The target creature will realize it has been manipulated once the spell's duration ends. This is a non-magical effect.
    14 KB (2,334 words) - 15:06, 26 May 2021
  • ...zzle nearby creatures until repaired (with a [[Make Whole (Sorcerer/Wizard Spell)|Make Whole]], since it is technically a magic item). Place cooked food in this chest to keep it fresh and edible forever. Also will fill up any container placed inside
    46 KB (7,823 words) - 19:44, 17 September 2022
  • ...venturers and the fact that they often serve in military units or the Town Watch. ...Barani gains the ability to cast [[Sunburst (Druid Spell)|Sunburst]] as a spell-like ability once per day. All spells from Harbinger of Dawn require a sta
    14 KB (2,414 words) - 05:36, 3 March 2024
  • ...Casting Kit has everything your arcane caster could ever need to get their spell's on. {{EquipmentTableAid|Pouch, Spell Components}}
    64 KB (7,366 words) - 00:09, 24 May 2023

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