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  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    4 KB (510 words) - 16:43, 6 June 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    4 KB (475 words) - 18:59, 2 April 2019

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  • ...o a dead creature as per the spell [[True Resurrection (Cleric Spell)|True Resurrection]]. ...e immediately targeted with a [[Resurrection (Cleric Spell)|Resurrection]] spell the next time they are killed. Used in this manner, the effects of an elixi
    1 KB (201 words) - 11:52, 22 November 2019
  • * may want to add a mechanic around raise dead and resurrection and comparable abilities, like a group skill check. :* of a raise/rez spell fails, the creature is permanently slain, and can never be restored to life
    1 KB (253 words) - 20:54, 26 February 2018
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    4 KB (475 words) - 18:59, 2 April 2019
  • ...al abilities. Regular healing spells, such as [[Cure Critical Wounds (Bard Spell)]], and potions, scrolls or other effects which make use of healing spells, ...cause you to become undead. Becoming undead requires a different sort of spell entirely &mdash; typically one which animates the corpse through the introd
    1 KB (220 words) - 14:38, 5 June 2019
  • ...whose body has been completely destroyed (e.g. [[True Resurrection (Cleric Spell)]]) will restore the original owner back to life (assuming there was ever a ...)]] on it. Applying [[Raise Dead (Cleric Spell)]], [[Resurrection (Cleric Spell)]], or using similar life-giving abilities will restore the original soul b
    7 KB (1,196 words) - 02:39, 12 February 2021
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    4 KB (386 words) - 19:34, 29 June 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    4 KB (386 words) - 19:22, 29 June 2019
  • ...as those granted by [[Neutralize Poison (Cleric Spell)|Neutralize Poison]] spell) do not count against the poison's frequency (i.e. they don't shorten the t ...ed to treat poisons, it typically behaves like [[Neutralize Poison (Cleric Spell)]], granting a bonus saving throw with a +4 bonus to the roll.
    5 KB (723 words) - 15:54, 16 January 2020
  • ...gainst the ''blighted'' poison is to have a bonus save granted to you by a spell, ability, or effect. ...(Sorcerer/Wizard Spell)|Wish]] spell, a [[Miracle (Cleric Spell)|Miracle]] spell, or a comparably-powerful effect, or by letting the duration expire on its
    5 KB (817 words) - 15:59, 16 January 2020
  • ::* If a [[Neutralize Poison (Cleric Spell)]] or some similar effect is cast on the victim of a ''tainted'' condition, ...to treat poisons, the ''tainted'' condition is immediately ended by such a spell, ability, or effect, when applied to the ''tainted'' creature.
    5 KB (702 words) - 15:55, 16 January 2020
  • ...throws against disease (such as those granted by [[Remove Disease (Cleric Spell)]]) do not count against the disease's frequency (i.e. they don't shorten t ...used to treat diseases, it typically behaves like [[Remove Disease (Cleric Spell)]].
    5 KB (765 words) - 19:38, 16 January 2020
  • ...throws against disease (such as those granted by [[Remove Disease (Cleric Spell)]]) do not count against the disease's frequency (i.e. they don't shorten t ...used to treat diseases, it typically behaves like [[Remove Disease (Cleric Spell)]], granting a bonus saving throw with a +4 bonus to the roll.
    5 KB (812 words) - 19:54, 16 January 2020
  • ::* If a [[Remove Disease (Cleric Spell)]] or some similar effect is cast on the victim of a ''infected'' condition ...treat diseases, the ''infected'' condition is immediately ended by such a spell, ability, or effect, when applied to the ''infected'' creature.
    5 KB (789 words) - 19:42, 16 January 2020
  • ...ence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardle ...d by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells usually turn undead creatures bac
    5 KB (868 words) - 18:52, 28 May 2021
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    7 KB (1,003 words) - 19:26, 11 September 2022
  • | [[Bleed (Cleric Spell)|Bleed]] | [[Create Water (Cleric Spell)|Create Water]]
    16 KB (2,024 words) - 13:13, 6 November 2022
  • ...Duplicate''' any Sorcerer/Wizard spell of 9th level or lower, provided the spell does not belong to one of your opposition schools. ...icate''' any non-Sorcerer/Wizard spell of 9th level or lower, provided the spell does not belong to one of your opposition schools.
    7 KB (1,000 words) - 22:12, 5 May 2024
  • :* '''Duplicate''' any Sorcerer/Wizard spell of 9th level or lower, even if it belongs to one of your opposition schools :* '''Duplicate''' any non-Sorcerer/Wizard spell of 9th level or lower, even if it belongs to one of your opposition schools
    7 KB (966 words) - 21:33, 5 May 2024
  • ...absorb any kind of magical messages or writing, and any type of protective spell will stop their action. Beyond that restriction, a crystal will hold severa ...ll Feat is used for this.) Runes are placed on the stone denoting what the spell is and what command words activate it.
    16 KB (2,819 words) - 17:48, 10 March 2016
  • ...ed by a zombie through damage will also rise as a zombie in 2d6 hours. If resurrection is cast on a zombie, it returns to life and is no longer a zombie. <!-- REPLACE RESURRECTION POWER
    62 KB (6,868 words) - 21:48, 4 February 2023

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