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  • Skills: Knowledge (appropriate creature type) ranks, sense motive 4 ranks ...lders must have at least 4 ranks in Knowledge (dungeoneering) which covers knowledge pertaining to aberrations.
    5 KB (755 words) - 21:40, 27 March 2016
  • ...research is performed). Research is a useful method of retrying a failed knowledge check (which is normally not permitted). Similarly, using a Teleport spell can be fraught with peril if you are trying to 'jump blind'. Days spent in
    6 KB (1,095 words) - 06:52, 16 August 2023
  • Skills: 1 rank Knowledge:Lyreth ...s a victim may roll a saving throw (normally vs. Spell) to see through the hidden trick, at the discretion of the referee.
    4 KB (611 words) - 13:45, 28 November 2019
  • ...haracter places in ''spellcraft'', the character receives a free rank in [[Knowledge (Arcana)]]. Note that no character may ever have more ranks in a skill than ...he linked skill for that bailiwick skill (in the case of ''spellcraft'', [[Knowledge (Arcana)]]).
    24 KB (3,985 words) - 12:03, 30 May 2020
  • ...haracter places in ''naturalism'', the character receives a free rank in [[Knowledge (Nature)]]. Note that no character may ever have more ranks in a skill tha ...he linked skill for that bailiwick skill (in the case of ''naturalism'', [[Knowledge (Nature)]]).
    22 KB (3,680 words) - 22:04, 18 January 2020
  • ...a character places in ''reason'', the character receives a free rank in [[Knowledge (Logic)]]. Note that no character may ever have more ranks in a skill than ...in the linked skill for that bailiwick skill (in the case of ''reason'', [[Knowledge (Logic)]]).
    24 KB (3,940 words) - 22:06, 18 January 2020
  • ...character places in ''divinity'', the character receives a free rank in [[Knowledge (Religion)]]. Note that no character may ever have more ranks in a skill t ...the linked skill for that bailiwick skill (in the case of ''Divinity'', [[Knowledge (Religion)]]).
    26 KB (4,200 words) - 00:45, 11 September 2022
  • ...ogic)]] check to create a code, and both the sender and receiver must have knowledge of the code to successfully communicate a message. ...a message's meaning. The observer may attempt to use [[Linguistics]] or [[Knowledge (Logic)]] to decode the message, if they heard at least the jist of it, and
    21 KB (3,475 words) - 19:43, 26 March 2020
  • :* '''Linked Skill:''' [[Knowledge (Nature)]] ...anks into a skill than your [[character level]]. Your Linked skill, as a [[Knowledge]] skill, is always mapped to your Intelligence modifier unless you choose i
    122 KB (18,719 words) - 18:12, 22 January 2022
  • ...is Bloodline, it was a potent magical ability, but it was... bigger than a spell. It was new, and fascinating, and Llodwynn, still as a stone, eyes closed, ...s Viva", among many other names, is a magical working that is similar to a spell, but...more. True Dweomers are bigger, heavier, and more complex than regu
    25 KB (4,064 words) - 19:12, 14 May 2022
  • <!-- This field lets you alter the DC of the basic knowledge check for this monster --> <!-- This field lets you alter the DC of the full knowledge check for this monster -->
    62 KB (6,872 words) - 21:31, 4 February 2023
  • ...means of flying that does not require the use of a command word or verbal spell component), you may or may not need to make a new ''stealth'' check at a pe ...penalty, as they are loud and flashy. Obviously, using any teleportation spell or item that requires a verbal component or command word will immediately b
    21 KB (3,435 words) - 20:35, 22 January 2022
  • * '''Linked Skill:''' [[Knowledge (Nature)]] ...anks into a skill than your [[character level]]. Your Linked skill, as a [[Knowledge]] skill, is always mapped to your Intelligence modifier unless you choose i
    165 KB (26,713 words) - 19:21, 18 June 2022
  • <!-- This field lets you alter the DC of the basic knowledge check for this monster <!-- This field lets you alter the DC of the full knowledge check for this monster
    71 KB (7,983 words) - 21:37, 11 February 2023
  • <!-- This field lets you alter the DC of the basic knowledge check for this monster --> <!-- This field lets you alter the DC of the full knowledge check for this monster -->
    64 KB (7,225 words) - 21:45, 4 February 2023
  • <!-- This field lets you alter the DC of the basic knowledge check for this monster <!-- This field lets you alter the DC of the full knowledge check for this monster
    76 KB (8,635 words) - 20:59, 15 May 2023
  • <!-- This field lets you alter the DC of the basic knowledge check for this monster --> <!-- This field lets you alter the DC of the full knowledge check for this monster -->
    68 KB (7,807 words) - 21:17, 4 February 2023
  • ...e are Doppelgangers of greater power, however, they are so rare or so well hidden, then the best sages, mages, cyphers, and scribes can only speculate as to <!-- This field lets you alter the DC of the basic knowledge check for this monster -->
    70 KB (8,017 words) - 21:53, 11 February 2023
  • <!-- This field lets you alter the DC of the basic knowledge check for this monster <!-- This field lets you alter the DC of the full knowledge check for this monster
    72 KB (8,130 words) - 21:41, 11 February 2023
  • ==What is a Spell?== ...can use spells to at least some degree. For these rules, whenever we say 'spell' we mean the game mechanic, and this applies to spells, extracts, poultices
    82 KB (13,817 words) - 02:21, 22 November 2023

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