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  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    3 KB (338 words) - 17:43, 6 December 2020
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    3 KB (338 words) - 17:43, 6 December 2020

Page text matches

  • | [[Acid Splash (Sorcerer/Wizard Spell)|Acid Splash]] | [[Bleed (Sorcerer/Wizard Spell)|Bleed]]
    4 KB (482 words) - 13:58, 5 November 2022
  • ...d as a [[standard action]] to cast a [[Jolt (Sorcerer/Wizard Spell)|Jolt]] spell, using up one charge from the rod. ...e spell is resolved against the target as normal. If the check fails, the spell is cast from the rod (using up a charge) but has no effect on the target cr
    4 KB (525 words) - 16:40, 13 September 2019
  • {{FeatTableAid|Perfect Spell}} {{FeatTableAid|Powerful Jolt}}
    1 KB (99 words) - 19:34, 9 December 2023
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    3 KB (354 words) - 17:56, 2 April 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    3 KB (378 words) - 13:57, 2 October 2019
  • ...4 || &emsp; +1 || &emsp; 10 || [[#Imperiling_Jolt_I_.28Ex.29|Imperiling Jolt I]] ...ot be applied to ranged attacks, or non-weapon attacks (such as spells and spell-like abilities).
    68 KB (10,131 words) - 02:18, 5 March 2024
  • .... As a result, Combat maneuvers cannot be used to apply abilities, powers, spell effects, class features, etc that require an attack roll. Examples include ...rely upon an attack, like a paladin's Smite Enemy, a prowler's Encroaching Jolt, or a fighter's Challenge.
    7 KB (1,256 words) - 02:26, 31 January 2024
  • ...stand tall and proclaim the Arcaniststies of their Dark Beliefs. This is a spell-like ability and is subject to disruption if attempted while threatened, bu | Ability-5-Name = Dimensional Jolt
    73 KB (8,327 words) - 19:09, 10 September 2022
  • ...t including any adders (such as enhancement bonuses, STR modifiers, feats, spell effects, precision damage, bonus damage, etc). Note that base weapon damag ...t including any adders (such as enhancement bonuses, STR modifiers, feats, spell effects, precision damage, bonus damage, etc).
    40 KB (6,548 words) - 21:53, 14 January 2023
  • ...rely upon an attack, like a paladin's Smite Enemy, a prowler's Imperiling Jolt, or a fighter's Challenge. ...t including any adders (such as enhancement bonuses, STR modifiers, feats, spell effects, precision damage, bonus damage, etc). Note that base weapon damag
    46 KB (7,646 words) - 20:05, 20 September 2022
  • ...burning the powerful cantrip effectively allowed the Wizard to use Quicken Spell for free every round starting at level one, which was never the intent. Po ...bonus damage can only be applied once per creature per spell cast, so if a spell can hit the same creature multiple times (like Magic Missile), the bonus da
    87 KB (14,486 words) - 19:31, 6 April 2024
  • ...ple monsters for the GM to run. Losing one of them to that 'Hold Monster' spell doesn't just end the encounter. ...the creature that would apply a new condition, any damage that ability (or spell, or attack, or maneuver, etc.) would inflict is resolved normally against t
    76 KB (13,193 words) - 16:51, 29 August 2023