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  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    4 KB (454 words) - 02:53, 2 February 2021
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    4 KB (454 words) - 02:54, 2 February 2021

Page text matches

  • make into a hand item ...d Spell)|Dispel Magic]] or [[Dispel Magic, Greater (Sorcerer/Wizard Spell)|Greater Dispel Magic]].
    1 KB (136 words) - 21:35, 13 February 2020
  • ...d Spell)|Dispel Magic]] OR [[Dispel Magic, Greater (Sorcerer/Wizard Spell)|Greater Dispel Magic]]> ...t, that opponent must succeed at a Fortitude save (DC equals the DC of the spell used to dispel) or be [[Rattled]] until the start of your next turn. If the
    1 KB (200 words) - 19:56, 12 February 2023
  • ...cast a [[Make Whole, Greater (Sorcerer/Wizard Spell)|Greater Make Whole]] spell, using up one charge from the rod. ...are damaged or [[broken]]. If more than 50% of the object is missing, the spell will only restore 1 point of Siege Damage to the object or construct per ca
    5 KB (566 words) - 02:52, 2 February 2021
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    4 KB (454 words) - 02:54, 2 February 2021
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    4 KB (454 words) - 02:53, 2 February 2021
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    4 KB (426 words) - 19:41, 1 April 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    4 KB (426 words) - 11:54, 20 April 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    4 KB (424 words) - 19:41, 1 April 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    4 KB (426 words) - 11:55, 20 April 2019
  • ...As a result, the risk of teleporting into solid objects is higher with ''greater teleport'', but as with lesser teleport, such attempts are simply shunted b ''Greater teleportation'' does not provoke [[attacks of opportunity]] from nearby ene
    2 KB (366 words) - 15:25, 29 March 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    4 KB (465 words) - 02:53, 2 February 2021
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    4 KB (467 words) - 02:54, 2 February 2021
  • :* The first attack you make each round automatically misses. ...pell)|Greater Restoration]] spell, a [[Wish (Sorcerer/Wizard Spell)|Wish]] spell, or an ability which emulates the effects of one of these spells.
    2 KB (255 words) - 12:35, 7 January 2021
  • | Effects = At the start of your turn, you must make a Perception check versus a [[Skill DC|Challenging DC]] based on the CR (ch ...l)|Greater Restoration]] spell, or a [[Wish (Sorcerer/Wizard Spell)|Wish]] spell, or an ability which emulates the effects of one of these spells.
    2 KB (244 words) - 18:51, 22 January 2022
  • ...Ritual casting to cast a [[Make Whole (Sorcerer/Wizard Spell)|Make Whole]] spell, using up one charge from the rod. ...ts maximum [[Durability]]. If more than 10% of the object is missing, the spell will only restore 1 point of [[Siege Damage]] to the object or construct pe
    5 KB (585 words) - 02:52, 2 February 2021
  • ...be healed through spells such as [[Make Whole (Sorcerer/Wizard Spell)|Make Whole]]. A construct with the fast healing special quality still benefits from th ...)|Make Whole]], [[Make Whole, Greater (Sorcerer/Wizard Spell)|Greater Make Whole]], [[Field Repair]], a workshop and the [[Creator]] feat, or <effect>.
    3 KB (371 words) - 15:38, 29 March 2019
  • ...]] (though it is fooled by [[Invisibility, Greater (Sorcerer/Wizard Spell)|greater invisibility]]). Detected creatures do not have concealment. ..., as well as permeable, but solid, objects, like [[Pillar of Thorns (Druid Spell)]] block cloudsense.
    2 KB (297 words) - 10:38, 20 April 2019
  • ...inute Ritual casting to cast a [[Mending (Sorcerer/Wizard Spell)|Mending]] spell, using up one charge from the rod. ...e item's maximum. All of the pieces of an object must be present for this spell to function.
    4 KB (547 words) - 15:52, 27 September 2019
  • | Flavor=You can make additional attacks of opportunity. [[Pin Down (Feat)]], [[Reactive Countersong (Feat)]], [[Spell Opportunity (Feat)]],
    3 KB (343 words) - 20:05, 18 March 2023
  • ...=Whenever you summon a creature or creatures with a summon monster or gate spell you cast yourself (which may include the use of a magic item), the summoned ...ay stealthed and under the effects of greater invisibility. It must still make a stealth check to see which creatures, if any, can perceive it, but only i
    3 KB (391 words) - 19:49, 11 June 2021

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