Splintering Weapon (Feat): Difference between revisions

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| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|BAB +1, proficient with [[Weapon Qualities#Fragile|Fragile]] weapon
| Prerequisites|BAB +1, proficient with [[Fragile (Quality)|Fragile]] weapon
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}}</onlyinclude>


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| Benefit=You ignore all deleterious effects of the [[Broken ]] condition when it applies to a Fragile weapon you are proficient with. Any other item which gains the broken condition affects you normally.  
| Benefit=You ignore all deleterious effects of the [[Broken]] condition when it applies to a [[Fragile (Quality)|Fragile]] weapon you are proficient with. Any other item which gains the broken condition affects you normally.  


'''Special:'''Whenever you use a proficiently wielded melee or thrown weapon with the fragile weapon feature or similar quality and hit an opponent, you can choose to give your weapon the [[Broken]] condition to deal that opponent 1d4 points of bleed damage.
'''Special:''' Whenever you use a proficiently-wielded melee or thrown weapon with the fragile weapon quality and hit an opponent, you can choose to deliberately give your weapon the [[Broken]] condition in order to inflict 1d4 points of [[bleed]] damage on that opponent, in addition to the normal damage for the attack.


'''Special:''' If your weapon already has the [[Broken]] condition, and you use it to strike a foe multiple times, the 1d4 of Bleed damage triggers on that foe each time you swing at him, hit or miss. This is NOT Rupture damage, as you must attack to cause the damage to trigger. If you do not attack, each foe who has the Bleed takes 1d4 per round, only, as normal.
'''Special:''' If your weapon already has the [[Broken]] condition, and you use it to strike a foe that is already bleeding, you can force that bleed to trigger on that foe each time you swing at them, hit or miss, in addition to triggering normally at the start of each of that enemy's turns. You must attack a bleeding target to cause the bleed to trigger, and your weapon must already be broken. Note that this does not increase the amount of damage caused by the bleed, it just causes that bleed damage to occur each time you attack that foe with your broken weapon.





Revision as of 17:41, 7 April 2020


Your fragile weapon works to your advantage, breaking off fragments in wounds you inflict.

Prerequisites: BAB +1, proficient with Fragile weapon

Benefit: You ignore all deleterious effects of the Broken condition when it applies to a Fragile weapon you are proficient with. Any other item which gains the broken condition affects you normally.

Special: Whenever you use a proficiently-wielded melee or thrown weapon with the fragile weapon quality and hit an opponent, you can choose to deliberately give your weapon the Broken condition in order to inflict 1d4 points of bleed damage on that opponent, in addition to the normal damage for the attack.

Special: If your weapon already has the Broken condition, and you use it to strike a foe that is already bleeding, you can force that bleed to trigger on that foe each time you swing at them, hit or miss, in addition to triggering normally at the start of each of that enemy's turns. You must attack a bleeding target to cause the bleed to trigger, and your weapon must already be broken. Note that this does not increase the amount of damage caused by the bleed, it just causes that bleed damage to occur each time you attack that foe with your broken weapon.