Stone Call (Sorcerer/Wizard Spell): Difference between revisions
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m (Text replacement - "| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | Range|medium (100 ft. + 10 ft./lvl) <!-- Values: Self, Touch, Close, Medium, Long, or anything else --> }}</onlyinclude>" to "| Range=<onlyinclude>{{#ifeq:{{{transcludes...) |
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| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | | School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | ||
| School|[[ | | School|[[Conjuration]] | ||
}}</onlyinclude> (creation) [[Spells#.5BDescriptor.5D|[earth]]] | }}</onlyinclude> (creation) [[Spells#.5BDescriptor.5D|[earth]]] | ||
::'''''Elemental School:''''' [[earth (Arcane School)|earth]] 2 | ::'''''Elemental School:''''' [[earth (Arcane School)|earth]] 2 | ||
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| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}} | | Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}} | ||
| Components|V, S, | | Components|V, S, M | ||
}}</onlyinclude> | }}</onlyinclude> (a piece of gravel) | ||
| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | | Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | ||
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| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}} | | Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}} | ||
| Target| | | Target|a 35-ft. cube (7 x 7 space) | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}} | | Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}} | ||
| Duration| | | Duration|Instant | ||
<!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> | <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}} | | Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}} | ||
| Save| | | Save|None | ||
<!-- Values: None, | <!-- Values: None, | ||
FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates, | FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates, | ||
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| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}} | | Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}} | ||
| Save-DC| | | Save-DC|None | ||
<!-- Values: None, Weak, Strong, Hybrid, or anything else --> | <!-- Values: None, Weak, Strong, Hybrid, or anything else --> | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}} | | SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}} | ||
| SR| | | SR|No | ||
<!-- Values: Y, or leave blank --> | <!-- Values: Y, or leave blank --> | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Description =A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of [[Bludgeoning Damage]] to every creature in the area. This damage only occurs once, when the spell is cast. | | Description = A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of [[Bludgeoning Damage]] to every creature in the area. This damage only occurs once, when the spell is cast. | ||
: In addition, until the start of your next turn, this debris covers the ground, making the entire area difficult terrain. At the start of your next turn, the rocks disappear, leaving no aftereffects (other than the damage dealt). | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
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| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}} | | Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}} | ||
| Reviewed| | | Reviewed|Y | ||
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" --> | <!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" --> | ||
}}</onlyinclude>}} | }}</onlyinclude>}} |
Revision as of 19:14, 21 April 2018
- Level: Druid 2, Ranger 2, Sorcerer/Wizard 2
- School: Conjuration (creation) [earth]
- Elemental School: earth 2
Casting
- Casting Time: Standard Action, or as the first attack in a Full Attack Action
- Components: V, S, M (a piece of gravel)
Effect
- Range: Medium (100 ft. + 10 ft./lvl)
- Target or Area: a 35-ft. cube (7 x 7 space)
- Duration: Instantaneous
- Saving Throw: No saving throw granted
Save DC: - - Spell Resistance: No
Description
- A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of Bludgeoning Damage to every creature in the area. This damage only occurs once, when the spell is cast.
- In addition, until the start of your next turn, this debris covers the ground, making the entire area difficult terrain. At the start of your next turn, the rocks disappear, leaving no aftereffects (other than the damage dealt).
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |