Stone Call (Sorcerer/Wizard Spell): Difference between revisions

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m (Text replacement - "| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | Range|medium (100 ft. + 10 ft./lvl) <!-- Values: Self, Touch, Close, Medium, Long, or anything else --> }}</onlyinclude>" to "| Range=<onlyinclude>{{#ifeq:{{{transcludes...)
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| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School|[[conjuration]]
| School|[[Conjuration]]
}}</onlyinclude> (creation) [[Spells#.5BDescriptor.5D|[earth]]]
}}</onlyinclude> (creation) [[Spells#.5BDescriptor.5D|[earth]]]
::'''''Elemental School:''''' [[earth (Arcane School)|earth]] 2
::'''''Elemental School:''''' [[earth (Arcane School)|earth]] 2
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| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components|V, S, DF
| Components|V, S, M
}}</onlyinclude>
}}</onlyinclude> (a piece of gravel)


| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
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| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target|cylinder (40-ft. radius, 20 ft. high)
| Target|a 35-ft. cube (7 x 7 space)
}}</onlyinclude>
}}</onlyinclude>


| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}}
| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}}
| Duration|1 rnd/lvl
| Duration|Instant
   <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
   <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
}}</onlyinclude>
}}</onlyinclude>


| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save|none
| Save|None
   <!-- Values: None,  
   <!-- Values: None,  
       FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates,  
       FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates,  
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| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}}
| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}}
| Save-DC|
| Save-DC|None
   <!-- Values: None, Weak, Strong, Hybrid, or anything else -->
   <!-- Values: None, Weak, Strong, Hybrid, or anything else -->
}}</onlyinclude>
}}</onlyinclude>
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| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}
| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}
| SR|no
| SR|No
   <!-- Values: Y, or leave blank -->
   <!-- Values: Y, or leave blank -->
}}</onlyinclude>
}}</onlyinclude>


| Description =A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of [[Bludgeoning Damage]] to every creature in the area. This damage only occurs once, when the spell is cast. For the remaining duration of the spell, this debris covers the ground, making the entire area difficult terrain. At the end of the duration, the rocks disappear, leaving no aftereffects (other than the damage dealt).
| Description = A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of [[Bludgeoning Damage]] to every creature in the area. This damage only occurs once, when the spell is cast.  
 
: In addition, until the start of your next turn, this debris covers the ground, making the entire area difficult terrain. At the start of your next turn, the rocks disappear, leaving no aftereffects (other than the damage dealt).


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
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| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}}
| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}}
| Reviewed|N
| Reviewed|Y
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" -->
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" -->
}}</onlyinclude>}}
}}</onlyinclude>}}

Revision as of 19:14, 21 April 2018

Level: Druid 2Ranger 2Sorcerer/Wizard 2
School: Conjuration (creation) [earth]
Elemental School: earth 2

Casting

Casting Time: Standard Action, or as the first attack in a Full Attack Action
Components: V, S, M (a piece of gravel)

Effect

Range: Medium (100 ft. + 10 ft./lvl)
Target or Area: a 35-ft. cube (7 x 7 space)
Duration: Instantaneous
Saving Throw: No saving throw granted
Save DC: -
Spell Resistance: No

Description

A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of Bludgeoning Damage to every creature in the area. This damage only occurs once, when the spell is cast.
In addition, until the start of your next turn, this debris covers the ground, making the entire area difficult terrain. At the start of your next turn, the rocks disappear, leaving no aftereffects (other than the damage dealt).



Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30