Stunned: Difference between revisions

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: Attackers receive a +4 bonus on attack rolls to perform combat maneuvers against a stunned opponent.
: Attackers receive a +4 bonus on attack rolls to perform combat maneuvers against a stunned opponent.
| Ended-By =


| Strong=<onlyinclude>{{#ifeq:{{{transcludesection|Strong}}}
| Strong=<onlyinclude>{{#ifeq:{{{transcludesection|Strong}}}
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| Weak=<onlyinclude>{{#ifeq:{{{transcludesection|Weak}}}
| Weak=<onlyinclude>{{#ifeq:{{{transcludesection|Weak}}}
| Weak|Jostled
| Weak|Jostled
}}</onlyinclude>
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Target can take no actions and drops any held objects.
}}</onlyinclude>
}}</onlyinclude>


}}
}}

Revision as of 23:28, 1 October 2016


Condition Severity: Strong

Effects

  • A stunned creature drops everything held, can't take actions, takes a -2 penalty to AC, and loses its Dexterity bonus to AC (if any).
Attackers receive a +4 bonus on attack rolls to perform combat maneuvers against a stunned opponent.

Ended By

If the ability, trap, or effect description includes specific directions for how the condition is ended, then that is the primary means of ending this condition. In many cases, it is the only way to end the condition. If nothing is specifically listed for ending the condition, then the following methods can be used to end it, instead:

Array

JostledRattledStunned