Sunlight Summons (Feat): Difference between revisions

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| Benefit=Creatures that you summon yourself (which can include using a magic item) shed light as a [[Light (Sorcerer/Wizard Spell)]]. They are immune to [[Blind]] or [[Dazzled]], and their attacks inflict {{dmg|radiant}} damage.
| Benefit=Creatures that you summon yourself (which can include using a magic item) shed light as a [[Light (Sorcerer/Wizard Spell)|Light]] spell. They are immune to the [[Blind]] and [[Dazzled]] conditions, and their attacks inflict {{dmg|radiant}} damage.
 
No creature may have the effects of this feat and the effects of the [[Moonlight Summons (Feat)|Moonlight Summons]] feat at the same time.  They can only have one or the other, never both.




| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Summoned creatures glow, are immune to blinding and dazzling effects, and do {{dmg|radiant}} damage.
| ShortDesc|Summoned creatures are immune to blinding and dazzling effects, and inflict radiant damage.
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}}</onlyinclude>


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Latest revision as of 22:33, 5 February 2021


Your summoned minions shine with the power of the sun.

Prerequisites: Level 1

Benefit: Creatures that you summon yourself (which can include using a magic item) shed light as a Light spell. They are immune to the Blind and Dazzled conditions, and their attacks inflict radiant (energy, uncommon) damage.

No creature may have the effects of this feat and the effects of the Moonlight Summons feat at the same time. They can only have one or the other, never both.