Talk:Epic Path: Difference between revisions
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should we play with damage types a little? for example, should 'nascent' damage heal plants, the way negative energy can heal undead? or will making odd rules about different damage types just overly complicate things? | should we play with damage types a little? for example, should 'nascent' damage heal plants, the way negative energy can heal undead? or will making odd rules about different damage types just overly complicate things? | ||
* alignment-based damage: should this still be a thing? If so, does it need a damage type for each alignment? If so, what rarity are those? | |||
==Breaking things== | ==Breaking things== |