Talk:Epic Path: Difference between revisions
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* Magic Items -- need a LOT more of them for every slot, with specific items for each broad class of character: tank, striker, blaster, blapper, controller, leader, healer (heaviest emphasis on strikers, since most classes are, or can be, strikers) | * Magic Items -- need a LOT more of them for every slot, with specific items for each broad class of character: tank, striker, blaster, blapper, controller, leader, healer (heaviest emphasis on strikers, since most classes are, or can be, strikers) | ||
* Monsters -- at least 10 per CR. Still need CR's 19 through 40, but CR's 1 - 18 are done enough for now. | * Monsters -- at least 10 per CR. Still need CR's 19 through 40, but CR's 1 - 18 are done enough for now. | ||
* Domains and Bloodlines cleanup (or redo) -- at minimum, clear out dead links, make metamagic more available, make each one at least somewhat unique -- if we can't, we should scale back how many there are. | |||
=== Cleanup Tasks=== | === Cleanup Tasks=== | ||
* remove alignment based damage and DR/ER from game (monks, paladins, some monsters, magic weapon properties, magic armor properties) | * remove alignment based damage and DR/ER from game (monks, paladins, some monsters, magic weapon properties, magic armor properties) | ||
* Finish moving the following into their respective templates: | * Finish moving the following into their respective templates: | ||
:* alchemist discoveries | :* alchemist discoveries | ||
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* review [[Icy Prison (Spell)]] and [[Icy Prison, Mass (Spell)]]. Too powerful for being the same caster level as Hold Person, but good flavor. | * review [[Icy Prison (Spell)]] and [[Icy Prison, Mass (Spell)]]. Too powerful for being the same caster level as Hold Person, but good flavor. | ||
* make sure bonus types like "enhancement bonus," "competence bonus," "morale bonus," etc. do not appear in spells... Spells which have any bonus types should lay a charge, making the bonus type 'arcane' or 'divine' or 'dual'. | * make sure bonus types like "enhancement bonus," "competence bonus," "morale bonus," etc. do not appear in spells... Spells which have any bonus types should lay a charge, making the bonus type 'arcane' or 'divine' or 'dual'. | ||
== Bonus Types == | == Bonus Types == |