Talk:Epic Path: Difference between revisions

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* Spells pass -- update spells for Circles and Damage types, remove bonus types except for Arcane/Divine charges, limit targets, stateless duration, etc.
* Spells pass -- update spells for Circles and Damage types, remove bonus types except for Arcane/Divine charges, limit targets, stateless duration, etc.
:* shapechange / polymorph / wild shape / mutagen -- update all these rules with a mini-system
:* shapechange / polymorph / wild shape / mutagen -- update all these rules with a mini-system
:* The Great Splittening:  
:* '''The Great Splittening:'''
::* Update the SpellTableAid template to create redlinked page for the new caster type being worked on.
::* within each class category, run REPLACE script to cull unneeded spell levels (other classes than the one for that category)
::* manually copy/paste each page into the new link
::* search within each class category for opposite bonus type (e.g. divine or arcane) and remove references.
:::* refresh spell page and look for any red links; if any, it means it wasn't copied over successfully.
::* create a new template for that caster type (e.g. Template:ClericSpell).  Delete information not specific to that caster type, and update for arcane- or divine-specific language.
:::* remove Category:Spells temporarily from new template
::* manually move each page to the new template
::* run Replace script to remove that class' spell level from any pages in the "Spells" category
::* delete any orphaned spell pages
::* review Spells category for any pages listed for that caster type (e.g. "(Cleric Spell)") -- since it was removed from this category, it should not appear; if it does, it is because it was not moved to the new template (it got missed).  This is just a quality check.
::* review caster-specific category for any pages with just "(Spell)" in the name -- again, a quality check. Any hits indicate that the page still has a level in that caster type, despite the find-replace script.
::* Update template to be included in Category:Spells again.
::* search within the new category (e.g. Cleric Spells) for opposite bonus type (e.g. divine or arcane) and remove references.
::* search for text "(Spell)]]" and convert to appropriate link (e.g. "(Cleric Spell)]]")
::* search for text "(Spell)]]" and convert to appropriate link (e.g. "(Cleric Spell)]]")
::* All divine spells (cleric, paladin, druid?) should not have schools, but should have domains -- should wait on this until we re-do all the domains.
::* extracts and poultices -- need to talk about # of targets, and whether those we reduce to 1 (from higher than 1) need to be buffed to compensate
::* '''Need to talk about what Sorc/Wiz pages will be called.''' Obvious solution is "(Sorcerer / Wizard Spell)", but that's really long. Other options: "(Wizard Spell)" (update Sorc page to say they get Wizard spells), or "(Arcane Spell)".  I don't want to use "(Spell)", even though it would be much less work, because it will cause some ambiguity issues for us.
::* divine casters -- need to reduce overall circles of these spells from their arcane counterparts
 
* PDF Character Sheet (Fillable) -- yes, this will happen
* PDF Character Sheet (Fillable) -- yes, this will happen
* Magic Items -- need a LOT more of them for every slot, with specific items for each broad class of character: tank, striker, blaster, blapper, controller, leader, healer (heaviest emphasis on strikers, since most classes are, or can be, strikers)
* Magic Items -- need a LOT more of them for every slot, with specific items for each broad class of character: tank, striker, blaster, blapper, controller, leader, healer (heaviest emphasis on strikers, since most classes are, or can be, strikers)

Revision as of 15:53, 27 March 2019