Talk:Epic Path: Difference between revisions
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* consider altering prowler's encroaching jolt to 'inflicts flat-footed' | |||
* negative bab; favored class dictates full attack | * negative bab; favored class dictates full attack | ||
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:* create a "circle 0" and update the various mana burning rules for it. | :* create a "circle 0" and update the various mana burning rules for it. | ||
* deflection bonus | * deflection bonus is the sum of a shield's base AC plus any magic on the shield, replacing the 'shield AC' and 'shield enhancement bonus' types. does not stack with other deflection bonuses, such as rings of protection. | ||
* armor bonus comes from armor | |||
* metamagic rods (become wands) - you must have the feat to use it. However, fewer or no limits on times per day or level of spell affected. Just removes the spell slot increase of the metamagic feat. Enhances the feat instead of replacing it | |||
* metamagic rods - you must have the feat to use it. However, fewer or no limits on times per day or level of spell affected. Just removes the spell slot increase of the metamagic feat. Enhances the feat instead of replacing it | |||
* want to discuss bonus types again | * want to discuss bonus types again | ||
:* shield enhancement bonus stacks with armor enhancement bonus -- inconsistency; should rename shield enhance | :* shield enhancement bonus stacks with armor enhancement bonus -- inconsistency; should rename shield enhance | ||
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:* other stacking armor types from magic items: natural, dodge, deflection -- do we really need all these? | :* other stacking armor types from magic items: natural, dodge, deflection -- do we really need all these? | ||
:* would like to go through the major numbers of the game (skills, ac, to-hits, damage, etc.) and list out each possible bonus type, their max bonus (for each type) and get a sense of our ranges. | :* would like to go through the major numbers of the game (skills, ac, to-hits, damage, etc.) and list out each possible bonus type, their max bonus (for each type) and get a sense of our ranges. | ||
* integrate hustle rules on the [[Types of Movement]] page onto the [[Environmental Effects]] page. | * integrate hustle rules on the [[Types of Movement]] page onto the [[Environmental Effects]] page. |