Talk:Epic Path: Difference between revisions

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  like this idea, but how about something even simpler: you can roll a bailiwick skill roll for any skill, at -10to level 10, -15 to level 20, -20 at epic. we could roll this into the bailiwick skill rules and voila, we're done. :)
  like this idea, but how about something even simpler: you can roll a bailiwick skill roll for any skill, at -10to level 10, -15 to level 20, -20 at epic. we could roll this into the bailiwick skill rules and voila, we're done. :)


The issue with tying it to a skill, especially a bailiwick skill, is the player can really put their thumb on that scale, with magic items, feats, etc. to the point that a -20 is better (and probably significantly better) than anything I would want to give them with this default skill check.  Having it be a completely new number means we could add whatever support (or lack of support) we want to it.  (As a note, the difference between easy and hard at level 35 is about 33 points.  I would want to run the numbers if we're both okay with this idea, but I think it would be fairly dramatically different from your highest skill... the point being, you /couldn't/ use your calculated skill (i.e. stat + basis) for a skill you have no ranks in, and this would possibly be worse than that calculated value.


* negative bab; favored class dictates full attack
* negative bab; favored class dictates full attack

Revision as of 14:00, 8 June 2019