Talk:Epic Path: Difference between revisions

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:* create a "circle 0" and update the various mana burning rules for it.
:* create a "circle 0" and update the various mana burning rules for it.


* deflection bonus is the sum of a shield's base AC plus any magic on the shield, replacing the 'shield AC' and 'shield enhancement bonus' types. does not stack with other deflection bonuses, such as rings of protection.
* would like to go through the major numbers of the game (skills, ac, to-hits, damage, etc.) and list out each possible bonus type, their max bonus (for each type) and get a sense of our ranges.
* armor bonus comes from armor AC plus any magic on the armor, replacing 'armor AC' and 'armor enhancement bonus' types. Does not stack with any other armor bonuses to AC, such as the Mage Armor spell, or bracers of armor.
 
 
* want to discuss bonus types again
:* cloak of resistance gives resist bonus to saves; only place this bonus type is used, afaik
:* would like to go through the major numbers of the game (skills, ac, to-hits, damage, etc.) and list out each possible bonus type, their max bonus (for each type) and get a sense of our ranges.
 


* integrate hustle rules on the [[Types of Movement]] page onto the [[Environmental Effects]] page.
* integrate hustle rules on the [[Types of Movement]] page onto the [[Environmental Effects]] page.

Revision as of 20:21, 25 June 2019