Talk:Epic Path: Difference between revisions
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Just jotting down pattern notes / questions here as I think of them: | Just jotting down pattern notes / questions here as I think of them: | ||
* If a creature has 2 patterns and a role, and each gives a maximium bonus to initiative (+8), it could theoretically have as much as +24 to initiative. This would put it so far ahead of all players that, even if it rolls a 1, and every player rolled a 20, it would still go first. In my opinion, we should limit skill boosts from a given pattern and role to a max of +4 (maybe as much as +5 for extremes). This would still allow some pretty extreme cases (+15?), but might perhaps keep things within a d20 range. | * If a creature has 2 patterns and a role, and each gives a maximium bonus to initiative (+8), it could theoretically have as much as +24 to initiative. This would put it so far ahead of all players that, even if it rolls a 1, and every player rolled a 20, it would still go first. In my opinion, we should limit skill boosts from a given pattern and role to a max of +4 (maybe as much as +5 for extremes). This would still allow some pretty extreme cases (+15?), but might perhaps keep things within a d20 range. | ||
agree. that +8 is left over from way, way before we tightened up the skills. i don't think i've ever used anything more than a +4, so making the range 4 or 5 is fine with me. | |||