Talk:Epic Path: Difference between revisions

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consider updating summons feats (some/all?) to allow them to be applied to the druid's animal companion
advanced pattern and mighty patterns should GO AWAY.  The feats that grant these to summoned monsters should instead boost the monster's CR by +1 and +5(?) respectively.
Just jotting down pattern notes / questions here as I think of them:
Just jotting down pattern notes / questions here as I think of them:
* If a creature has 2 patterns and a role, and each gives a maximium bonus to initiative (+8), it could theoretically have as much as +24 to initiative.  This would put it so far ahead of all players that, even if it rolls a 1, and every player rolled a 20, it would still go first.  In my opinion, we should limit skill boosts from a given pattern and role to a max of +4 (maybe as much as +5 for extremes).  This would still allow some pretty extreme cases (+15?), but might perhaps keep things within a d20 range.
* If a creature has 2 patterns and a role, and each gives a maximium bonus to initiative (+8), it could theoretically have as much as +24 to initiative.  This would put it so far ahead of all players that, even if it rolls a 1, and every player rolled a 20, it would still go first.  In my opinion, we should limit skill boosts from a given pattern and role to a max of +4 (maybe as much as +5 for extremes).  This would still allow some pretty extreme cases (+15?), but might perhaps keep things within a d20 range.

Revision as of 22:54, 20 January 2021