Talk:Epic Path: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
new rule: monsters can't have professions. They don't have the spark, they don't work jobs, they don't generate income from their labors (at least not in currency that civilized races would accept), so no professions. While it does add some interesting color to say an Ogre has "Profession (Butcher)", I couldn't figure out how to make professions work in the template without 600,000 lines of code, so I'm not doing it. If you write a monster with a profession, it won't show up, no matter what you do. So don't. | |||
* consider updating summons feats (some/all?) to allow them to be applied to the druid's animal companion | * consider updating summons feats (some/all?) to allow them to be applied to the druid's animal companion |