Talk:Epic Path: Difference between revisions

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(→‎Playtests: new section)
 
(→‎Equipment: new section)
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** ranger (levels 5-6)
** ranger (levels 5-6)
** fighter (levels 6+)
** fighter (levels 6+)
== Equipment ==
* rebalance and redesign a standard weapons list - '''Done!'''
* rebalance and redesign a standard armors and shields list - '''Done!'''
* add shields, add weapon categories - '''Done!'''
* balance pass on thrown weapons - '''Done!'''
* normalize non-proficiency penalties
as a comment, the non-proficiency penalties really need a home, and we have a distinct lack of rules pages, to date.

Revision as of 21:16, 19 March 2015

Playtests

  • Fane Campaign (Level 5, to date) - Characters play-tested:
    • cleric
    • brawler
    • prowler
    • alchemist
    • wizard
  • Windward Marches campaign (level 8 to date) - Characters play-tested:
    • fighter
    • paladin
    • warlord
    • rogue (clever)
    • alchemist
  • The Golden Portal campaign (level 6 to date) - Characters play-tested:
    • prowler
    • bard
    • brawler
    • sorcerer
    • rogue (finesse)
    • cleric
    • barbarian (levels 1-4)
    • ranger (levels 5-6)
    • fighter (levels 6+)

Equipment

  • rebalance and redesign a standard weapons list - Done!
  • rebalance and redesign a standard armors and shields list - Done!
  • add shields, add weapon categories - Done!
  • balance pass on thrown weapons - Done!
  • normalize non-proficiency penalties

as a comment, the non-proficiency penalties really need a home, and we have a distinct lack of rules pages, to date.