Talk:Epic Path: Difference between revisions
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==Stateless Time== | |||
IF we decide to go this route, we need to do a full pass to add 'short rest' and 'long rest' mechanics. The long rest is easy, but we'd need to add stuff to most classes. For example, short rest to remove fatigue for a barbarian, short rest to recharge ranger quarry pool, short rest to allow use of smite again, short rest to do a lot of features. | |||
* add info on the retraining page for advancing a fluent language to native (cost and time required) | * add info on the retraining page for advancing a fluent language to native (cost and time required) | ||
* change death checks to fort save, dc equal to negative hit point total. | * change death checks to fort save, dc equal to negative hit point total. |