Talk:Epic Path: Difference between revisions

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:* comparably, crits don't always mean double damage.
:* comparably, crits don't always mean double damage.
:* furthermore, not everything has a crit or a fumble effect (some skills).
:* furthermore, not everything has a crit or a fumble effect (some skills).
:* in other cases, characters (and monsters) might get a special reaction they can only use of an enemy fumbles while adjacent to them.
:* this system makes 20's and 1's slightly less powerful (a good thing, IMO), and makes penalties and bonuses more meaningful.
:* this system makes 20's and 1's slightly less powerful (a good thing, IMO), and makes penalties and bonuses more meaningful.
::* also eliminates the whole 're-roll to confirm' mechanic, which I hate.
::* also eliminates the whole 're-roll to confirm' mechanic, which I hate.

Revision as of 18:00, 22 March 2018