Talk:Epic Path: Difference between revisions
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* consider changing perception from a skill to a derived stat, based a combination of race and class. | |||
:* It can be upgraded with feats, class abilities, and magic items, but not ranks. | |||
:* It should scale exactly like a skill, and all class/race combos should, at worst, be within 20 of an easy check at max level. | |||
:* Conversely, the best class/race combo with top-end magic items and at least 1 feat should be able to achieve an impossible result on a 15+ or better, at max level. | |||
:* need to review Perception skill uses to make sure it's okay. | |||
:* may want to link Initiative to Perception, if we do this? | |||
:* should reduce all skill points gained per level for all classes by 1, if we do this. | |||
:* consider adding a mechanism for a character that has a high perception class/race combo, and wants to voluntarily be bad at perception... some mechanism for trading that away? | |||
:* consider how multi-classing will impact this? | |||
* printable character sheet, with worksheets to calculate everything. | * printable character sheet, with worksheets to calculate everything. |