Talk:Epic Path: Difference between revisions

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== Stolen Ideas Worth Contemplating ==
== Stolen Ideas Worth Contemplating ==
===Everything Is A Feat===
* all class features, racial traits, skill proficiencies, etc, are expressed as separate lists of feats.  At each level, you are told which list you can choose an ability from.
:* even class capstone abilities come from a list of feat-like choices, just for the capstone; this allows players to choose a capstone that best fits their build and background.
:* character class design becomes more object-oriented; you can easily add new abilities to a class without breaking anything (assuming the new ability is appropriately scaled).
:* allows far more variety between any two characters of the same class, and a reason to play the same class more than once.
:* could still give each class specific flavors, since they usually don't share their lists with anyone else.  The monk could still have a ki pool mini-game, with a list of ki abilities they can slowly expand upon. etc.
:* not as confident that spells should be part of this. I'd probably make it more along the lines of metamagic feats.
::* some danger of same-iness between classes, without careful planning.


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Revision as of 13:24, 27 April 2018