Talk:Epic Path: Difference between revisions

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:::* players may only get 1 to 3 legendary level 'things' in their entire career, and some may choose to spread themselves out more generally, and get no legendary proficiencies at all.
:::* players may only get 1 to 3 legendary level 'things' in their entire career, and some may choose to spread themselves out more generally, and get no legendary proficiencies at all.
:::* without the feat support to get the higher proficiency, you simply cannot use the more advanced skill uses of the skill, even if your ranks are maxed out.
:::* without the feat support to get the higher proficiency, you simply cannot use the more advanced skill uses of the skill, even if your ranks are maxed out.
=== Saves & Opposed Checks ===
* PF2 is getting rid of both of these things.  Instead, players will have a target DC that monsters/adversaries will need to beat to do things (like maneuver defense and AC)
:* this ties things like AC, saves, skill checks, combat maneuvers, etc, into a set of defenses that are target DC's.
::* could, theoretically, have a defense number for each skill which is 10 + skill bonus, but allow some feats/class features, etc., to modify just the defense.


=== Crits and Fumbles ===
=== Crits and Fumbles ===

Revision as of 13:43, 27 April 2018