Talk:Epic Path: Difference between revisions

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Overland travel rules (random encounter skill checks)
Overland travel rules (random encounter skill checks)


* shopping takes at least 1 day
* shopping takes 1 day per 4 items purchased. (barter check for more items per day)
* adding spells to spell book
* adding spells to spell book (1 day per spell level)
* 'discover' a new spell (for you)
* 'discover' a new spell (for you) (bailiwick check; not available to spontaneous casters; 8 - 17 days)
* Develop a contact (not as good as a trusted employee from [[Profession]])
* Develop a contact (not as good as a trusted employee from [[Profession]])
* creating a good (profession)
* creating a good (1 day) (profession)
* starting a business (profession)
* starting a business (7 days) (profession)
* crafting a magic item (bailiwick + Creator feat)
* crafting a magic item (3 - 37 days) (bailiwick + Creator feat)
* teach a trick (handle animal)
* teach a trick (7 days) (handle animal)
* rear animal (handle animal)
* rear animal (180 days) (handle animal) - can do other stuff while doing this
* train to a purpose (handle animal)
* train to a purpose (7 days per trick) (handle animal)
* long term care (heal)
* long term care (1 day) (heal)
* learn a new language (1 day for fluent, more for native) (linguistics)
* learn a new language (1 day for fluent, 10 - 18 days for native) (linguistics)
* create / compose poem, song, art, etc. (at least 3 days) (perform)
* attracting a patron (7 days) (perform)
* learn a secret language (20 days) (reason - epic)
* unforgeable signature (7 days) (spycraft - epic)
* foraging (1 day) (survival)
* besiege (1 to 12 days, based on settlement size; probably need some rules for sieges? they're usually much longer than this) (warfare)


  should consider, if all monsters can never have more than one status condition at a time, whether the condition resistance of some roles can be scaled back or not.
  should consider, if all monsters can never have more than one status condition at a time, whether the condition resistance of some roles can be scaled back or not.

Revision as of 14:59, 1 June 2018