Talk:Epic Path: Difference between revisions

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Casters can burn a spell of any level when casting another spell to increase the save dc to hybrid
Casters can burn a spell of any level when casting another spell to increase the save dc to hybrid
* can also burn a spell to increase spell effects as though caster level was character level
* can also burn a spell to increase spell effects as though caster level was character level
* you can't increase spell level above what your character level (NOT class level) would enable you to cast
* doing so moves the spells damage up on the damage scale. for each step you move up, requires one spell to be burned.
* ex1: a 25th level wizard casts the old classic, fireball. fireball does 3rd level spell damage, 1d6 per level, max 10d6. the wiz moves it to a hybrid save and 9th level spell damage, 1d6+3 per level, max 25d6+75. this costs eight spell slots, the 3rd level slot for the spell, one spell slot to change the save to hybrid, and six spell slots to move the damage up six levels.
* ex2: a 13th level wizard/ 12th level fighter casts the old classic, fireball. fireball does 3rd level spell damage, max 10d6. the wiz/fig moves it to a hybrid save and 9th level spell damage (since the character level of 25 would enable a straight wiz to cast L9 spells), which is 1d6+3 per caster level max 25d6+75. this costs the wizard/fighter eight spells slots (which is MUCH more expensive for a 13th wiz), but gets a full-tilt 25d6+75 fireball.
* metamagic feats stack normally, and only escalate the 'base' spell slot.
* any spell slot may be burned, but it must contain an un-cast spell. once burned, the spell is gone until recovered normally. this gives a solid use for low level slots.
* scrolls can be used as fuel as well.


==Highest Priority Things To Do==
==Highest Priority Things To Do==

Revision as of 05:44, 29 June 2018