Talk:Epic Path: Difference between revisions

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  should we play with damage types a little? for example, should 'nascent' damage heal plants, the way negative energy can heal undead? or will making odd rules about different damage types just overly complicate things?
  should we play with damage types a little? for example, should 'nascent' damage heal plants, the way negative energy can heal undead? or will making odd rules about different damage types just overly complicate things?
* alignment-based damage: should this still be a thing? If so, does it need a damage type for each alignment? If so, what rarity are those?


==Breaking things==
==Breaking things==

Revision as of 23:37, 17 September 2018