Talk:Epic Path: Difference between revisions
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* remove implements; change implement bonus to a class feature, granted to low bab casters when they are wielding any rod, staff, or wand. | * remove implements; change implement bonus to a class feature, granted to low bab casters when they are wielding any rod, staff, or wand. | ||
* metamagic rods - you must have the feat to use it. However, fewer or no limits on times per day or level of spell affected. Just removes the spell slot increase of the metamagic feat. Enhances the feat instead of replacing it | |||
It would take a fair bit of looking around the site, but I'd love to mark all the feats, abilities, items, monster powers, etc. that require a battle mat to work properly as 'tactical', give them a keyword, and maybe a category. This would let players and GM's who want to do 'theater of the mind' know quickly what things to avoid, or work around, if they don't have a battle mat. | It would take a fair bit of looking around the site, but I'd love to mark all the feats, abilities, items, monster powers, etc. that require a battle mat to work properly as 'tactical', give them a keyword, and maybe a category. This would let players and GM's who want to do 'theater of the mind' know quickly what things to avoid, or work around, if they don't have a battle mat. | ||
* want to discuss bonus types again | * want to discuss bonus types again |