Template:TD: Difference between revisions

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: '''Casting Time:''' True Dweomers require a [[Full-Round Action]] to cast normally.   
: '''Casting Time:''' True Dweomers require a [[Full-Round Action]] to cast normally.   
::::* {{Smaller|You may roll a [[Caster Check]] to cast this True Dweomer as a [[Standard Action]].}}
::::* {{Smaller|You may roll a [[Caster Check]] to cast this True Dweomer as a [[Standard Action]].}}
:::::* {{Smaller|If your roll equals or exceeds a{{Hi|DC of {{Skill-DC|Impossible|{{#expr:({{{Level|10}}}*2)-1}}}}}}, you cast it as a [[Standard Action]].}}
:::::* {{Smaller|If your roll equals or exceeds a {{Hi|DC of {{Skill-DC|Impossible|{{#expr:({{{Level|10}}}*2)-1}}}}}}, you cast it as a [[Standard Action]].}}
:::::* {{Smaller|If your roll is {{Hi|non-1 result between a {{Skill-DC|Average|{{#expr:({{{Level|10}}}*2)-1}}}} and a {{#expr:{{Skill-DC|Impossible|{{#expr:({{{Level|10}}}*2)-1}}}}-1}}}}, you cast it as a [[Full-Round Action]], as normal.}}
:::::* {{Smaller|If your roll is {{Hi|non-1 result between a {{Skill-DC|Average|{{#expr:({{{Level|10}}}*2)-1}}}} and a {{#expr:{{Skill-DC|Impossible|{{#expr:({{{Level|10}}}*2)-1}}}}-1}}}}, you cast it as a [[Full-Round Action]], as normal.}}
:::::* {{Smaller|If your roll is {{Hi|less than {{Skill-DC|Average|{{#expr:({{{Level|10}}}*2)-1}}}}, or you roll a natural 1}} on the die, the spell is cast at half damage, treated as though all targets succeeded on their saving throws, or it deals only half its effect.}}
:::::* {{Smaller|If your roll is {{Hi|less than {{Skill-DC|Average|{{#expr:({{{Level|10}}}*2)-1}}}}, or you roll a natural 1}} on the die, the spell is cast at half damage, treated as though all targets succeeded on their saving throws, or it deals only half its effect.}}

Revision as of 12:13, 19 August 2020

TD


Spell Level: 10
School: -

Casting

Casting Time: True Dweomers require a Full-Round Action to cast normally.
  • If your roll equals or exceeds a DC of 52, you cast it as a Standard Action.
  • If your roll is non-1 result between a 38 and a Expression error: Unexpected < operator., you cast it as a Full-Round Action, as normal.
  • If your roll is less than 38, or you roll a natural 1 on the die, the spell is cast at half damage, treated as though all targets succeeded on their saving throws, or it deals only half its effect.
  • True Dweomers can be cast as rituals, requiring a 1 hour casting time. The area of effect or number of targets is multiplied by 10. The range of the spell is doubled if it is longer than Touch.
Components: -

Effect

Range: -
Target or Area: -
Duration: -
Saving Throw: -
Save DC: -
Spell Resistance: Yes

Description

-