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: '''Casting Time:''' True Dweomers require a [[Full-Round Action]] to cast normally. | : '''Casting Time:''' True Dweomers require a [[Full-Round Action]] to cast normally. | ||
::::* <small>You may optionally roll a [[Caster Check]] to attempt to '''''Fast Cast''''' this True Dweomer as a [[Standard Action]]. | ::::* <small>You may optionally roll a [[Caster Check]] to attempt to '''''Fast Cast''''' this True Dweomer as a [[Standard Action]]. | ||
:::::* If your roll equals or exceeds a {{Hi|DC of {{Skill-DC| | :::::* If your roll equals or exceeds a {{Hi|DC of {{Skill-DC|Challenging|{{#expr:({{{Level|10}}}*2)-1}}}}}}, you '''''Fast Cast''''' it as a [[Standard Action]]. | ||
:::::* If your roll is a {{Hi|non-1 result between {{Skill-DC|Average|{{#expr:({{{Level|10}}}*2)-1}}}} and {{#expr:{{Skill-DC| | :::::* If your roll is a {{Hi|non-1 result between {{Skill-DC|Average|{{#expr:({{{Level|10}}}*2)-1}}}} and {{#expr:{{Skill-DC|Challenging|{{#expr:({{{Level|10}}}*2)-1}}}}-1}}}}, you cast it as a [[Full-Round Action]], as normal. | ||
:::::* If your roll is {{Hi|less than {{Skill-DC|Average|{{#expr:({{{Level|10}}}*2)-1}}}}, or you roll a natural 1}} on the die, the spell is cast at half damage, treated as though all targets succeeded on their saving throws, or it deals only half its effect. | :::::* If your roll is {{Hi|less than {{Skill-DC|Average|{{#expr:({{{Level|10}}}*2)-1}}}}, or you roll a natural 1}} on the die, the spell is cast at half damage, treated as though all targets succeeded on their saving throws, or it deals only half its effect. | ||
::::* True Dweomers can be cast as rituals, requiring a 1 hour casting time. The area of effect or number of targets is multiplied by 10. The range of the spell is doubled if it is longer than Touch.</small> | ::::* True Dweomers can be cast as rituals, requiring a 1 hour casting time. The area of effect or number of targets is multiplied by 10. The range of the spell is doubled if it is longer than Touch.</small> |
Revision as of 17:12, 17 October 2020
TD |
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- Spell Level: 10
- School: -
Casting
- Casting Time: True Dweomers require a Full-Round Action to cast normally.
- You may optionally roll a Caster Check to attempt to Fast Cast this True Dweomer as a Standard Action.
- If your roll equals or exceeds a DC of 43, you Fast Cast it as a Standard Action.
- If your roll is a non-1 result between 38 and Expression error: Unexpected < operator., you cast it as a Full-Round Action, as normal.
- If your roll is less than 38, or you roll a natural 1 on the die, the spell is cast at half damage, treated as though all targets succeeded on their saving throws, or it deals only half its effect.
- True Dweomers can be cast as rituals, requiring a 1 hour casting time. The area of effect or number of targets is multiplied by 10. The range of the spell is doubled if it is longer than Touch.
- Components: -
Effect
- Range: -
- Target or Area: -
- Duration: -
- Saving Throw: -
Save DC: - - Spell Resistance: Yes
Description
-
Strata Damage for True Dweomers
Spell Strata | Burn Cost | Min Character Level (CL) | Base Dice | Max dice |
---|---|---|---|---|
1 | N/A | 19th | 1d6+6/CL | 35d6+210 |
2 | +3 | 21st | 1d6+7/CL | 35d6+245 |
3 | +3 | 23rd | 1d6+8/CL | 35d6+280 |
4 | +3 | 25th | 1d6+9/CL | 35d6+315 |
5 | +3 | 27th | 1d6+10/CL | 35d6+350 |
6 | +3 | 29th | 1d6+11/CL | 35d6+385 |
7 | +3 | 31st | 1d6+12/CL | 35d6+420 |
8 | +3 | 33rd | 1d6+14/CL | 35d6+490 |
9 | +3 | 35th | 1d6+16/CL | 35d6+560 |