Template:TD

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TD


Spell Level: 10
School: -

Casting

Casting Time: True Dweomers require a Full-Round Action to cast normally.
  • If your roll equals or exceeds DC of 52, you cast it as a Standard Action.
  • If your roll is non-1 result between a 38 and a Expression error: Unexpected < operator., you cast it as a Full-Round Action, as normal.
  • If your roll is less than 38, or you roll a natural 1 on the die, the spell is cast at half damage, treated as though all targets succeeded on their saving throws, or it deals only half its effect.
  • True Dweomers can be cast as rituals, requiring a 1 hour casting time. The area of effect or number of targets is multiplied by 10. The range of the spell is doubled if it is longer than Touch.
Components: -

Effect

Range: -
Target or Area: -
Duration: -
Saving Throw: -
Save DC: -
Spell Resistance: Yes

Description

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