Throwing (Melee Weapon Magic Property): Difference between revisions

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(Created page with '''Go back to Reese's Campaign page.'' ''Go back to Magic Item Properties page.'' ''Go back to Magic Properties - Melee Weapons page.'' === Throwing === * ''…')
 
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{{Magic Property


''Go back to [[ Magic Item Properties ]] page.''
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost|+1
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''Go back to [[ Magic Properties - Melee Weapons ]] page.''


| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description| A melee weapon crafted with this ability gains a range increment of 10 feet and can be thrown by a wielder proficient in its normal use.  The melee weapon so enchanted no longer requires a full round to throw, even if it is a two-handed weapon.  If placed upon a melee or thrown weapon which already has a range increment, that range increment is increased by 10 feet.


=== Throwing ===
Note that weapons with this magical property are considered to be throwing weapons for purposes of the [[Returning (Melee Weapon Magic Property)|returning]] property.  Namely, this property combined with an enhancement bonus of +1 gains Returning 'for free'.
* '''Price:''' +1 bonus
}}</onlyinclude>
* '''Aura''' faint transmutation; '''CL''' 5th; '''Weight''' —


This special ability can only be placed on melee weapons.


A melee weapon crafted with this ability gains a range increment of 10 feet and can be thrown by a wielder proficient in its normal use.  If placed upon a melee or thrown weapon which already has a range increment, that range increment is increased by ten feet.  
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Grants a weapon a thrown range of 10 feet, or increases its thrown range by 10 feet.
}}</onlyinclude>


Note that weapons with this magical property are considered to be throwing weapons for purposes of the returning and greater returning properties.
}}
 
* ''Craft Magic Arms and Armor, magic stone; Cost +1 bonus''

Latest revision as of 10:28, 2 June 2019

Throwing (Melee Weapon Magic Property)

Enchant Cost: +1

A melee weapon crafted with this ability gains a range increment of 10 feet and can be thrown by a wielder proficient in its normal use. The melee weapon so enchanted no longer requires a full round to throw, even if it is a two-handed weapon. If placed upon a melee or thrown weapon which already has a range increment, that range increment is increased by 10 feet.

Note that weapons with this magical property are considered to be throwing weapons for purposes of the returning property. Namely, this property combined with an enhancement bonus of +1 gains Returning 'for free'.

Creation: Creator (Feat), Bailiwick Check (DC 17), a languid remnant (tier 1), and an item symbolic of the enchantment.