Tirade (Rage Power): Difference between revisions

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| Benefit = Once per round as a free action, you issue a furious stream of biting words and harsh invective at a nearby foe, calling on the spirits to blight his luck.  One foe within 15 feet of you that you can perceive must make a saving throw vs. a DC of 10 + half your barbarian level + your WIS modifier or become [[Jinxed]] until the start of your next turn.
| Benefit = Once per round as a [[free action]], you issue a furious stream of biting words and harsh invective at a nearby foe, calling on the spirits to blight his luck.  One foe within 15 feet of you that you can perceive must make a saving throw vs. a DC of 10 + half your barbarian level + your WIS modifier or become [[Jinxed]] until the start of your next turn.


: Tirade cannot be activated in the same round as any other rage powers capable of inflicting a status condition, unless it inflicts status conditions from the same array (i.e. [[Jinxed]], [[Hexed]] or [[Cursed]]).
: Tirade cannot be activated in the same round as any other rage powers capable of inflicting a status condition, unless it inflicts status conditions from the same array (i.e. [[Jinxed]], [[Hexed]] or [[Cursed]]).




| Prog1 = You can choose a foe within 30 feet of you that you can perceive as the target of your Tirade (increased a from 15 foot range).
| Prog1 = You can choose a foe within 30 feet of you that you can perceive as the target of your Tirade (increased from 15 feet).


| Prog2 = Tirade now inflicts [[Hexed]], instead of [[Jinxed]], if the creature fails its saving throw. If it lands, the [[Hexed]] condition lasts until the start of your next turn.
| Prog2 = Tirade now inflicts [[Hexed]], instead of [[Jinxed]], if the creature fails its saving throw. If it lands, the [[Hexed]] condition lasts until the start of your next turn.

Revision as of 16:06, 1 January 2020


Tirade (Ex)

Requires: Barbarian 1, Superstitious Mien
Benefit: Once per round as a free action, you issue a furious stream of biting words and harsh invective at a nearby foe, calling on the spirits to blight his luck. One foe within 15 feet of you that you can perceive must make a saving throw vs. a DC of 10 + half your barbarian level + your WIS modifier or become Jinxed until the start of your next turn.
Tirade cannot be activated in the same round as any other rage powers capable of inflicting a status condition, unless it inflicts status conditions from the same array (i.e. Jinxed, Hexed or Cursed).

Progression:

  • 11th Level: You can choose a foe within 30 feet of you that you can perceive as the target of your Tirade (increased from 15 feet).
  • 21st Level: Tirade now inflicts Hexed, instead of Jinxed, if the creature fails its saving throw. If it lands, the Hexed condition lasts until the start of your next turn.
  • 31st Level: Tirade now inflicts Cursed, instead of Hexed, if the creature fails its saving throw. If it lands, the Cursed condition lasts until the start of your next turn.