Trembling: Difference between revisions

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| Severity = Moderate
| Severity = Moderate


| Effects = You are at -4 to hit, -4 to AC and -4 to all DEX-based checks. Casters wishing to cast a spell with a somatic component must make a concentration check at -4 (DC 15 + double the spell's level) or the spell fails and is wasted.
| Flavor = You have certain knowledge of your impending doom.


: This is a fear condition.
| Effects = You suffer a -4 penalty to attack rolls
:* If you attempt to cast any spell or use a spell-like ability, you must make a [[Caster Check]] with a -4 penalty (vs. DC 15 + double the spell's level), or the spell fails and is wasted. If you are already making a [[Caster Check]] to cast the spell (e.g. to combat cast), you need only make a single [[Caster Check]] at a -4 penalty.
:* Any DEX-based skill or ability check is at a -4 penalty.
:* This is a fear condition.
 
| Ended-By = If at any point you are at least 40 feet away from the creature which inflicted the Trembling condition on you, the condition immediately ends.
:* If the creature which inflicted Trembling on you is slain, the condition immediately ends.
:* If not cleared, Trembling automatically ends at the end of the encounter.


| Strong=<onlyinclude>{{#ifeq:{{{transcludesection|Strong}}}
| Strong=<onlyinclude>{{#ifeq:{{{transcludesection|Strong}}}
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| Weak=<onlyinclude>{{#ifeq:{{{transcludesection|Weak}}}
| Weak=<onlyinclude>{{#ifeq:{{{transcludesection|Weak}}}
| Weak|Nervous
| Weak|Nervous
}}</onlyinclude>
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|-4 penalty to attacks, AC, DEX-based skills, and concentration checks.
}}</onlyinclude>
}}</onlyinclude>


}}
}}

Latest revision as of 22:12, 24 June 2017


Condition Severity: Moderate


   You have certain knowledge of your impending doom.

Effects

  • You suffer a -4 penalty to attack rolls
  • If you attempt to cast any spell or use a spell-like ability, you must make a Caster Check with a -4 penalty (vs. DC 15 + double the spell's level), or the spell fails and is wasted. If you are already making a Caster Check to cast the spell (e.g. to combat cast), you need only make a single Caster Check at a -4 penalty.
  • Any DEX-based skill or ability check is at a -4 penalty.
  • This is a fear condition.

Ended By

If the ability, trap, or effect description includes specific directions for how the condition is ended, then that is the primary means of ending this condition. In many cases, it is the only way to end the condition. If nothing is specifically listed for ending the condition, then the following methods can be used to end it, instead:

  • If at any point you are at least 40 feet away from the creature which inflicted the Trembling condition on you, the condition immediately ends.
  • If the creature which inflicted Trembling on you is slain, the condition immediately ends.
  • If not cleared, Trembling automatically ends at the end of the encounter.

Array

NervousTremblingCowering