Triple-Throw (Melee Weapon Magic Property): Difference between revisions

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{{Magic Property


''Go back to [[ Magic Properties - Epic Weapons ]] page.''
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=== Triple-Throw ===


* '''Price:''' +4 bonus
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description| This special ability can only be placed on a melee weapon that can be thrown, (i.e., a melee weapon which has an entry in the 'range' column of the weapons table).


* '''Aura''' strong illusion; '''CL''' 21st; '''Weight''' —
A triple-throw weapon creates two duplicates of itself when thrown during a full attack action, effectively granting the wielder two bonus attacks at their full attack bonus.  These are separate attacks, resolved as part of the full attack, but must be made against the same target as the first attack made during the full attack.


This special ability can only be placed on a weapon that can be thrown, ie, which has an entry in the 'range' column of the weapons table.  
Triple-throw does not stack with other abilities which grant a bonus attack at full attack bonus, such as the [[Speed (Melee Weapon Magic Property)|Speed]] magic property, or the bonus attack granted by [[Haste (Sorcerer/Wizard Spell)|Haste]] and similar spells.
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A triple-throw weapon creates two duplicates of itself when thrown as a standard action. This ability may not be used as part of a full attack. 
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| ShortDesc|A triple-throw weapon creates two duplicates of itself when thrown.
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Both the original and the duplicate weapons attack separately at the same attack bonus.
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Regardless of the success of any of the attacks, the duplicates immediately disappear after the attack is completed. Any bonus or precision damage apply only to the original weapon’s damage, not to the duplicates.
 
* ''Craft Magic Arms and Armor, shades''

Latest revision as of 11:04, 2 June 2019

Triple-Throw (Melee Weapon Magic Property)

Enchant Cost: +4

This special ability can only be placed on a melee weapon that can be thrown, (i.e., a melee weapon which has an entry in the 'range' column of the weapons table).

A triple-throw weapon creates two duplicates of itself when thrown during a full attack action, effectively granting the wielder two bonus attacks at their full attack bonus. These are separate attacks, resolved as part of the full attack, but must be made against the same target as the first attack made during the full attack.

Triple-throw does not stack with other abilities which grant a bonus attack at full attack bonus, such as the Speed magic property, or the bonus attack granted by Haste and similar spells.

Creation: Creator (Feat), Bailiwick Check (DC 37), a pale remnant (tier 2), and an item symbolic of the enchantment.